brshbeca.h File Reference

(r1785/r1282)

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Classes

class  HandleBrushBecomeA
 This class of object is used to store the paths and attribute maps generated for each individual brush object generated by a brushed ink node. It can either turn these paths into nodepaths for insertion into the tree of pass them back for whatever salicious reason. More...
class  BrushBecomeA
 This class is passed to inknodes when we wish to turn them into blendpaths that we can use to make brushes. This is essentially a simplified version of BlendBecomeA. More...
class  SimpleBecomeA
 A simple becomeA object that retrieves paths from nodes and makes them available to you, the user without messing around with MakeNodePathFromAttributes or any of that rubbish. More...
class  BrushBecomeAGroup
 Theres no real facility for extracting the brush objects and passing them back, however this provides some sort of workaround, as it will store all the brush objects in a group. More...


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