00001 // $Id: brshdata.h 751 2006-03-31 15:43:49Z alex $ 00002 /* @@tag:xara-cn@@ DO NOT MODIFY THIS LINE 00003 ================================XARAHEADERSTART=========================== 00004 00005 Xara LX, a vector drawing and manipulation program. 00006 Copyright (C) 1993-2006 Xara Group Ltd. 00007 Copyright on certain contributions may be held in joint with their 00008 respective authors. See AUTHORS file for details. 00009 00010 LICENSE TO USE AND MODIFY SOFTWARE 00011 ---------------------------------- 00012 00013 This file is part of Xara LX. 00014 00015 Xara LX is free software; you can redistribute it and/or modify it 00016 under the terms of the GNU General Public License version 2 as published 00017 by the Free Software Foundation. 00018 00019 Xara LX and its component source files are distributed in the hope 00020 that it will be useful, but WITHOUT ANY WARRANTY; without even the 00021 implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 00022 See the GNU General Public License for more details. 00023 00024 You should have received a copy of the GNU General Public License along 00025 with Xara LX (see the file GPL in the root directory of the 00026 distribution); if not, write to the Free Software Foundation, Inc., 51 00027 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA 00028 00029 00030 ADDITIONAL RIGHTS 00031 ----------------- 00032 00033 Conditional upon your continuing compliance with the GNU General Public 00034 License described above, Xara Group Ltd grants to you certain additional 00035 rights. 00036 00037 The additional rights are to use, modify, and distribute the software 00038 together with the wxWidgets library, the wxXtra library, and the "CDraw" 00039 library and any other such library that any version of Xara LX relased 00040 by Xara Group Ltd requires in order to compile and execute, including 00041 the static linking of that library to XaraLX. In the case of the 00042 "CDraw" library, you may satisfy obligation under the GNU General Public 00043 License to provide source code by providing a binary copy of the library 00044 concerned and a copy of the license accompanying it. 00045 00046 Nothing in this section restricts any of the rights you have under 00047 the GNU General Public License. 00048 00049 00050 SCOPE OF LICENSE 00051 ---------------- 00052 00053 This license applies to this program (XaraLX) and its constituent source 00054 files only, and does not necessarily apply to other Xara products which may 00055 in part share the same code base, and are subject to their own licensing 00056 terms. 00057 00058 This license does not apply to files in the wxXtra directory, which 00059 are built into a separate library, and are subject to the wxWindows 00060 license contained within that directory in the file "WXXTRA-LICENSE". 00061 00062 This license does not apply to the binary libraries (if any) within 00063 the "libs" directory, which are subject to a separate license contained 00064 within that directory in the file "LIBS-LICENSE". 00065 00066 00067 ARRANGEMENTS FOR CONTRIBUTION OF MODIFICATIONS 00068 ---------------------------------------------- 00069 00070 Subject to the terms of the GNU Public License (see above), you are 00071 free to do whatever you like with your modifications. However, you may 00072 (at your option) wish contribute them to Xara's source tree. You can 00073 find details of how to do this at: 00074 http://www.xaraxtreme.org/developers/ 00075 00076 Prior to contributing your modifications, you will need to complete our 00077 contributor agreement. This can be found at: 00078 http://www.xaraxtreme.org/developers/contribute/ 00079 00080 Please note that Xara will not accept modifications which modify any of 00081 the text between the start and end of this header (marked 00082 XARAHEADERSTART and XARAHEADEREND). 00083 00084 00085 MARKS 00086 ----- 00087 00088 Xara, Xara LX, Xara X, Xara X/Xtreme, Xara Xtreme, the Xtreme and Xara 00089 designs are registered or unregistered trademarks, design-marks, and/or 00090 service marks of Xara Group Ltd. All rights in these marks are reserved. 00091 00092 00093 Xara Group Ltd, Gaddesden Place, Hemel Hempstead, HP2 6EX, UK. 00094 http://www.xara.com/ 00095 00096 =================================XARAHEADEREND============================ 00097 */ 00098 00099 // object containing the data that control the brush 00100 00101 #ifndef BRUSHDATA_H 00102 #define BRUSHDATA_H 00103 00104 #include "brshcomp.h" 00105 00106 class CCObject; 00107 00108 /*********************************************************************************************** 00109 00110 > class BrushData : public CCObject 00111 00112 Author: Diccon_Yamanaka (Xara Group Ltd) <camelotdev@xara.com> 00113 Created: 2/3/2000 00114 00115 Purpose: A repository for all kinds of data that the brush uses. More of a struct than 00116 a class at the moment 00117 00118 ***********************************************************************************************/ 00119 00120 class BrushData: public CCObject 00121 { 00122 public: 00123 BrushData(); 00124 BrushData(const BrushData& Other); 00125 00126 const BrushData& operator=(const BrushData& Other); 00127 BOOL operator==(const BrushData& Other); 00128 public: // all data is public right now 00129 00130 String_32 m_Name; // the name 00131 00132 BrushHandle m_BrushHandle; // identifies which brush definition to use 00133 00134 MILLIPOINT m_BrushSpacing; // the basic spacing along the path 00135 // edit field title - Brush spcaing 00136 00137 double m_BrushSpacingIncrProp; // the proportional spacing increment 00138 // edit title = proportional increase. Note this can never be negative and defaults to 1.0 00139 00140 MILLIPOINT m_BrushSpacingIncrConst; // the constant spacing increment 00141 // title = constant increase, defaults to 0 00142 00143 UINT32 m_BrushSpacingMaxRand; // the upper bound for spacing randomness 00144 // title ~ maximum random effect (%) defaults to 0, maybe use a slider? 00145 00146 UINT32 m_BrushSpacingRandSeed; // the random seed for spacing 00147 // NO EDIT FIELD for random seeds, however need a 'Generate new random sequence' button will be needed 00148 00149 BOOL m_bTile; // do we tile the fill attribute? - radio/tick box 00150 BOOL m_bRotate; //rotate tangentially to the path, perhaps Tangent is better title, or rotate along path 00151 double m_RotateAngle; // edit field - rotation angle 00152 double m_RotAngleIncrConst; 00153 double m_RotAngleIncrProp; 00154 UINT32 m_RotationMaxRand; // maximum randomness effect 00155 UINT32 m_RotationRandSeed; 00156 UINT32 m_RotationMaxPressure; 00157 00158 PathOffset m_PathOffsetType; // the type of offset pattern (see enum in brshcomp.h) 00159 /* This can take the following types: 00160 OFFSET_NONE, 00161 OFFSET_ALTERNATE, 00162 OFFSET_LEFT, 00163 OFFSET_RIGHT, 00164 OFFSET_RANDOM 00165 */ 00166 00167 MILLIPOINT m_PathOffsetValue; // size of the offset, maybe call it offset amount? 00168 00169 double m_PathOffsetIncrProp; // proportional offset increment 00170 // offset proportional increase 00171 00172 MILLIPOINT m_PathOffsetIncrConst; // Constant offset increment 00173 // offset constant increase 00174 UINT32 m_OffsetTypeRandSeed; 00175 UINT32 m_OffsetValueMaxRand; // maximum random offset value 00176 UINT32 m_OffsetValueRandSeed; 00177 00178 double m_BrushScaling; // how much to scale the objects by 00179 // edit title - object scaling, defaults to 1.0 00180 00181 double m_BrushScalingIncr; // the scaling increment 00182 // we only have a proportional scaling increment 00183 00184 double m_BrushScalingIncrConst; // now we have an all-new fixed increment 00185 00186 UINT32 m_BrushScalingMaxRand; // the upper bound for scaling randomness 00187 // maximum random effect on scaling, could maybe ues a slider for this 00188 00189 UINT32 m_BrushScalingRandSeed; // the random seed for scaling 00190 00191 UINT32 m_ScalingMaxPressure; // the extent to which pressure affects scaling 00192 00193 SequenceType m_SequenceType; // the type of sequence (if we have > 1 ink object) 00194 /* this is for brushes with multiple objects - the following sequence types are available: 00195 SEQ_FORWARD, 00196 SEQ_BACKWARD, 00197 SEQ_MIRROR, 00198 SEQ_RANDOM 00199 */ 00200 00201 UINT32 m_SequenceRandSeed; // if we have a random sequence this is the seed 00202 // need a 'regenerate random sequence' button 00203 00204 MILLIPOINT m_LineWidth; // the line width of the path we are processing 00205 // not sure if we want to include this in the dialog? 00206 00207 BOOL m_bUseLocalFillColour; 00208 BOOL m_bUseLocalTransp; 00209 BOOL m_bUseNamedColour; 00210 00211 BOOL m_bTimeStampBrushes; // are we using timestamping 00212 // not quite sure what to call this, but its a tick/radio 00213 UINT32 m_TimeStampPeriod; // in milliseconds, the time before another object is rendered 00214 // this field should only be available is m_bTimeStampBrushes is TRUE, likewise if it 00215 // is true then the Spacing options should be greyed out. 00216 // Note also that editing this field can not be performed on existing brushes in the selection 00217 00218 double m_BrushHueIncrement; // the amount that the hue increases/decreases each time 00219 UINT32 m_BrushHueMaxRand; // the maximum random amount of hue 00220 UINT32 m_BrushHueRandSeed; 00221 00222 double m_BrushSatIncrement; // as above but for saturation 00223 UINT32 m_BrushSatMaxRand; 00224 UINT32 m_BrushSatRandSeed; 00225 00226 INT32 m_BrushTransparency; 00227 UINT32 m_TranspMaxPressure; 00228 00229 /* Possible extra things we might have: 00230 UINT32 ScalingMaxPressure; 00231 UINT32 SpacingMaxPressure; 00232 00233 UINT32 TimeStampingMaxPressure; 00234 UINT32 OffsetMaxPressure; 00235 00236 UINT32 ColourMaxRand; 00237 UINT32 ColourMaxPressure; 00238 */ 00239 }; 00240 00241 #endif