#include "nodebldr.h"
Go to the source code of this file.
Classes | |
class | BlendPathOffset |
Stores the translation of the blendpath to the centre of its parent object. More... | |
class | BrushRef |
'wrapper' for the blendref class for use with the brush. Contains the information that the nodebrushmaker needs to draw the brush objects More... | |
class | BrushRefBlender |
An instance of this class is designed to take two BrushRef objects and blend together their paths and attributes, churning out a BlendedBrushRef object at the end. It essentially rips off a lot of what the NodeBlender does, except that instead of rendering anything or existing in the tree it just produces a blended object. More... |