capturemanager.h

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00001 // $Id: capturemanager.h 751 2006-03-31 15:43:49Z alex $
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00098 
00099 
00100 // CaptureManager.h
00101 //
00102 // Created: 29/06/2004 by Phil
00103 //
00104 
00105 #ifndef INC_CaptureManager
00106 #define INC_CaptureManager
00107 
00108 
00109 
00110 
00111 // Forward references
00112 class Capture;
00113 class ClipRegionAttribute;
00114 
00115 
00116 // Typedefs
00117 typedef CMapPtrToPtr ClipRegionMap;
00118 
00119 
00120 
00121 /********************************************************************************************
00122 
00123 < CAPTUREINFO
00124 
00125     Comment:    Info structure stored in a CaptureManager instance, describing how it should
00126                 behave in relation to other Captures
00127     SeeAlso:    RenderRegion::StartCapture
00128 
00129 ********************************************************************************************/ 
00130 
00131 typedef enum
00132 {
00133     ctDISABLED = 0,         // Don't allow capture to start up
00134     ctNESTABLE,             // New captures should be nested inside existing ones
00135     ctREUSE,                // New captures will be ignored if there's one already running
00136     ctRESTART               // New captures will stop existing captures
00137 } CaptureType;
00138 
00139 //  --------------------------------------------------------------------------------------
00140 typedef enum
00141 {
00142     cfNONE                      = 0x00,
00143     cfMASTER                    = 0x01,             // This is the Master Capture
00144     cfCOLLAPSETOMASTER          = 0x02,             // This Capture can be collapsed on demand
00145     cfGRABRENDERED              = 0x04,             // This Capture should not have a bitmap of its own
00146     cfDEBUG                     = 0x08,             // This Capture should be debugged
00147     cfLOCKEDTRANSPARENT         = 0x10,             // This Capture should remain transparent no matter what!
00148     cfQUALITYNORMAL             = 0x20,             // This Capture will force non-AntiAliased rendering
00149     cfBITMAPSMOOTHING           = 0x40,             // This Capture will set the BitmapSmoothing flag
00150     cfTILEFILTERING             = 0x80,             // This Capture will set the TileFiltering flag
00151     cfALLOWDIRECT               = 0x100,            // This Capture can get a bitmap directly from a supplier node
00152     cfDIRECT                    = 0x200,            // This Capture is "Direct" (gets the bitmap of a child)
00153     cfFULLCOVERAGE              = 0x400,            // This Capture covers its owner entirely
00154     cfUNCLIP                    = 0x800,            // This Capture removes any clip regions in force when it starts
00155     cfPIXWIDTHSCALE             = 0x1000            // This Capture allows ScaledPixelWidth to differ from PixelWidth
00156 } CaptureFlagBits;
00157 
00158 //  --------------------------------------------------------------------------------------
00159 typedef struct tagCaptureFlags
00160 {
00161     tagCaptureFlags()
00162                     {
00163                         Master = FALSE;
00164                         CollapseToMaster = FALSE;
00165                         GrabRendered = FALSE;
00166                         Debug = FALSE;
00167                         LockedTransparent = FALSE;
00168                         QualityNormal = FALSE;
00169                         BitmapSmoothing = FALSE;
00170                         TileFiltering = FALSE;
00171                         AllowDirect = FALSE;
00172                         Direct = FALSE;
00173                         FullCoverage = FALSE;
00174                         UnClip = FALSE;
00175                         CalcScaledPixWidth = FALSE;
00176 
00177                         HasBeenSuppliedWithBitmap = FALSE;
00178                     }
00179     tagCaptureFlags(UINT32 flagbits)
00180                     {
00181                         Master = ((flagbits & cfMASTER) == cfMASTER);
00182                         CollapseToMaster = ((flagbits & cfCOLLAPSETOMASTER) == cfCOLLAPSETOMASTER);
00183                         GrabRendered = ((flagbits & cfGRABRENDERED) == cfGRABRENDERED);
00184                         Debug = ((flagbits & cfDEBUG) == cfDEBUG);
00185                         LockedTransparent = ((flagbits & cfLOCKEDTRANSPARENT) == cfLOCKEDTRANSPARENT);
00186                         QualityNormal = ((flagbits & cfQUALITYNORMAL) == cfQUALITYNORMAL);
00187                         BitmapSmoothing = ((flagbits & cfBITMAPSMOOTHING) == cfBITMAPSMOOTHING);
00188                         TileFiltering = ((flagbits & cfTILEFILTERING) == cfTILEFILTERING);
00189                         AllowDirect = ((flagbits & cfALLOWDIRECT) == cfALLOWDIRECT);
00190                         Direct = ((flagbits & cfDIRECT) == cfDIRECT);
00191                         FullCoverage = ((flagbits & cfFULLCOVERAGE) == cfFULLCOVERAGE);
00192                         UnClip = ((flagbits & cfUNCLIP) == cfUNCLIP);
00193                         CalcScaledPixWidth = ((flagbits & cfPIXWIDTHSCALE) == cfPIXWIDTHSCALE);
00194 
00195                         HasBeenSuppliedWithBitmap = FALSE;
00196                     }
00197 //  tagCaptureFlags(UINT32 flagbits);
00198 
00199     BOOL Master             : 1;                    // This is the Master Capture
00200     BOOL CollapseToMaster   : 1;                    // This Capture can be collapsed on demand
00201     BOOL GrabRendered       : 1;                    // This Capture should not have a bitmap of its own
00202     BOOL Debug              : 1;                    // This Capture should be debugged
00203     BOOL LockedTransparent  : 1;                    // This Capture should remain transparent no matter what!
00204     BOOL QualityNormal      : 1;                    // This Capture will force normal quality rendering
00205     BOOL BitmapSmoothing    : 1;                    // This Capture will set the BitmapSmoothing flag
00206     BOOL TileFiltering      : 1;                    // This Capture will set the TileFiltering flag
00207     BOOL AllowDirect        : 1;                    // This Capture can get its data from a supplier node
00208     BOOL Direct             : 1;                    // This Capture is "Direct" (gets the bitmap of a child)
00209     BOOL FullCoverage       : 1;                    // This Capture covers its owner entirely
00210     BOOL UnClip             : 1;                    // This Capture removes any clip regions in force when it starts
00211     BOOL CalcScaledPixWidth : 1;                    // This Capture allows ScaledPixelWidth to differ from PixelWidth
00212 
00213     BOOL HasBeenSuppliedWithBitmap : 1;             // Supplier has called ConsumeDirectBitmap
00214 
00215 } CaptureFlags;
00216 
00217 //  --------------------------------------------------------------------------------------
00218 typedef struct tagCaptureInfo
00219 {
00220     tagCaptureInfo() {caType = ctDISABLED, caFlags = CaptureFlags(0);}
00221     tagCaptureInfo(CaptureType cctype, CaptureFlags ccflags) {caType=cctype; caFlags=ccflags;}
00222     tagCaptureInfo(CaptureType cctype, UINT32 ccflags) {caType=cctype; caFlags=CaptureFlags(ccflags);}
00223 
00224     CaptureType         caType;
00225     CaptureFlags        caFlags;
00226 } CAPTUREINFO;
00227 
00228 
00229 
00230 
00231 /********************************************************************************************
00232 
00233 >   class Capture : public CCObject
00234 
00235     Author:     Phil_Martin (Xara Group Ltd) <camelotdev@xara.com>
00236     Created:    19/07/2004
00237     Purpose:    Hold current bitmap cacheing state during rendering and functionality
00238                 to store bitmaps in cache, detect limits of cached spans, etc.
00239 
00240                 This class is instantiated while a chunk of the tree is being rendered
00241                 with the intention of capturing it in the BitmapCache.
00242                 When the chunk ends, the CaptureManager decides whether it can
00243                 store the bitmap or not and then dies.
00244                 The "chunk" of tree may be a single node, a subtree or an arbitrary span
00245                 of nodes from point A to point B
00246 
00247                 A Capture may own a bitmap but doesn't always do so.
00248 
00249                 Note! This class replaces OffscreenState and CaptureManager.
00250                 This is how it should have been implemented in the first place...!              
00251 
00252     SeeAlso:    RenderRegion; RenderRegion::RenderTree; Node::RenderSubtree
00253 
00254 ********************************************************************************************/
00255 
00256 class Capture : public CCObject
00257 {
00258 public:
00259     CC_DECLARE_DYNAMIC(Capture);
00260 
00261     Capture();                                              // Default constructor
00262     Capture(CCObject* pOwner,                               // New Capture constructor
00263             CAPTUREINFO cinfo,
00264             Matrix cMatrix,
00265             DocRect cRect,
00266             double PixelsPerInch,
00267             ColourContext* pcColourContext
00268             );
00269     Capture(Capture* pSourceCapture,                        // Copy constructor
00270             BOOL bCopyBitmap = FALSE);
00271     ~Capture();
00272 
00273 // Operating functions
00274 public:
00275     BOOL        IsTransparent() const   {return (lpBitmapInfo && lpBitmapInfo->bmiHeader.biCompression==0x80000001);}
00276     BOOL        IsMaster() const        {return info.caFlags.Master; }
00277     BOOL        IsDirect() const        {return info.caFlags.Direct; }
00278     BOOL        HasFullCoverage() const {return info.caFlags.FullCoverage; }
00279     BOOL        IsUnclipped() const     {return info.caFlags.UnClip; }
00280     CCObject*   GetOwner() const        {return m_pOwner;}
00281     BOOL        OwnsBitmap() const      {return lpBitmapInfo!=NULL && lpBits!=NULL;}
00282 //  BOOL        AllocateDIB(BOOL bTransparent = FALSE);
00283     BOOL        SetDIB(LPBITMAPINFO lpnewInfo, LPBYTE lpnewBits) {lpBitmapInfo = lpnewInfo; lpBits = lpnewBits; return TRUE;}
00284     BOOL        SetClipRect(DocRect NewClipRect) {CaptureRect = NewClipRect; return TRUE;}
00285     void        SetTransparent(BOOL bNewState);
00286     BOOL        FreeDIB();
00287     void        SetDirectSupplier(NodeRenderableInk* pSupplier) {m_pDirectBitmapSupplier = pSupplier;}
00288     NodeRenderableInk* GetDirectSupplier() const {return m_pDirectBitmapSupplier;}
00289     BOOL        ConsumeDirectBitmap(NodeRenderableInk* pSupplier);
00290     void        SetClipRegionAttrValue(ClipRegionAttribute* pClipRegion) {m_pClipRegionAttrValue = pClipRegion;}
00291 
00292     const REGION*   GetCachedClipRegion(ClipRegionAttribute* pClipAttr);
00293     void            SetCachedClipRegion(ClipRegionAttribute* pClipAttr, const REGION* pClipRegion);
00294     void            RemoveCachedClipRegion(ClipRegionAttribute* pClipAttr);
00295     void            RemoveAllCachedClipRegions();
00296     
00297 // Public Properties
00298 public:
00299     // These values record the state of THIS capture! NOT the values to restore
00300     // when this capture ends!
00301     DocRect                 CaptureRect;
00302     LPBITMAPINFO            lpBitmapInfo;
00303     LPBYTE                  lpBits;
00304     Matrix                  CaptureMatrix;
00305     ColourContext*          pColContext;
00306     CAPTUREINFO             info;
00307     double                  dPixelsPerInch;
00308 
00309 // Private members
00310 private:
00311     CCObject*               m_pOwner;
00312     NodeRenderableInk*      m_pDirectBitmapSupplier;
00313     ClipRegionMap           m_ClipRegionMap;
00314     ClipRegionAttribute*    m_pClipRegionAttrValue;
00315 
00316 };
00317 
00318 #endif  // INC_CaptureManager

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