Init(NodeBlend *pBlender, RenderRegion *pRegion, BlendPath *pStartPath, BlendPath *pEndPath, double BlendRatio, double AttrBlendRatio, double AngleStart, double AngleEnd, double ObjectRatio, double InvObjectRatio, ColourBlendType ColBType, NodeRenderableInk *pNodeStart, NodeRenderableInk *pNodeEnd, BOOL IsOneToOne, NodeBlendPath *pBlenderPath=NULL, HandleBecomeA *pHandleBecomeA=NULL, SumAllPathsPathProcessor *pPathProcessor=NULL) | BlendNodeParam | [inline] |