AssertValid() const | CCObject | [virtual] |
AttributeValue() | AttributeValue | [inline] |
Blend(BlendAttrParam *pBlendParam) | AttributeValue | [virtual] |
CanBeRenderedDirectly() | GeometryLinkedAttrValue | [inline, virtual] |
cc_classCCObject | CCObject | [static] |
CCObject() | CCObject | [protected] |
Dump(CDumpContext &dc) const | CCObject | [virtual] |
GeometryLinkedAttrValue() | GeometryLinkedAttrValue | [inline] |
GetLinkedNode() | GeometryLinkedAttrValue | [inline] |
GetMyClass() | CCObject | [static] |
GetRuntimeClass() const | CCObject | [virtual] |
GetRuntimeClassByName(LPCTSTR pClassName) | CCObject | [static] |
GoingOutOfScope(RenderRegion *pRender) | AttributeValue | [inline, virtual] |
Init() | SimpleCCObject | [static] |
IsDefaultFlagSet() | GeometryLinkedAttrValue | [inline] |
IsDifferent(AttributeValue *) | AttributeValue | [virtual] |
IsKindOf(const CCRuntimeClass *pClass) const | CCObject | |
m_bDefault | GeometryLinkedAttrValue | [private] |
m_pLinkedNode | GeometryLinkedAttrValue | [protected] |
MakeNode() | AttributeValue | [virtual] |
MakeNode(Node *pContextNode, AttachNodeDirection Direction) | AttributeValue | [virtual] |
MemoryDump() | SimpleCCObject | [static] |
MemoryTrackAdd(void *p, LPCSTR Filename, INT32 Line) | SimpleCCObject | [static] |
MouldIntoStroke(PathStrokerVector *pMoulder, double TransScale=1.0) | AttributeValue | [virtual] |
operator delete(void *p) | SimpleCCObject | |
operator new(size_t, void *p) | SimpleCCObject | [inline] |
operator new(size_t nSize) | SimpleCCObject | |
operator new(size_t nSize, LPCSTR lpszFileName, INT32 nLine) | SimpleCCObject | |
operator=(AttributeValue &Attrib) | AttributeValue | [inline, virtual] |
Render(RenderRegion *, BOOL Temp=FALSE)=0 | AttributeValue | [pure virtual] |
Restore(RenderRegion *, BOOL Temp)=0 | AttributeValue | [pure virtual] |
SetDefault() | GeometryLinkedAttrValue | [inline] |
SetLinkedNode(NodeRenderableBounded *pNode) | GeometryLinkedAttrValue | [virtual] |
SimpleCopy(AttributeValue *pOther) | GeometryLinkedAttrValue | [inline, virtual] |
~AttributeValue() | AttributeValue | [inline, virtual] |
~CCObject() | CCObject | [virtual] |
~GeometryLinkedAttrValue() | GeometryLinkedAttrValue | [inline] |