Matrix Member List

This is the complete list of members for Matrix, including all inherited members.

aMatrix [private]
AngleMatrix
bMatrix [private]
cMatrix [private]
Compose(FIXED16 Scale=1.0, FIXED16 Aspect=1.0, ANGLE Rotation=0, ANGLE Shear=0, Coord Translation=Coord(0, 0))Matrix
CreateRotateMatrix(const double &RotateAngle)Matrix [static]
CreateScaleMatrix(const double &xScale, const double &yScale)Matrix [static]
CreateScaleMatrix(const double &ScaleFactor)Matrix [static]
CreateShearMatrix(const double &ShearAngle)Matrix [static]
CreateTransMatrix(const Coord &dcTrans)Matrix [static]
dMatrix [private]
Decompose(FIXED16 *pScale=NULL, FIXED16 *pAspect=NULL, ANGLE *pRotation=NULL, ANGLE *pShear=NULL, Coord *pTranslate=NULL, FIXED16 *pScaleY=NULL)Matrix
Det() const Matrix
eMatrix [private]
fMatrix [private]
GetComponents(FIXED16 *, INT32 *) const Matrix
GetTranslation(DocCoord &) const Matrix
GetTranslation(INT32 &, INT32 &) const Matrix
Init()SimpleCCObject [static]
Interpolate(const Matrix &op, const double ratio) const Matrix
Inverse() const Matrix
IsIdentity() const Matrix
IsReflection(const double epsilon=0.0) const Matrix
IsRotation(const double epsilon=0.0) const Matrix
IsTranslation(const double epsilon=0.0) const Matrix
Matrix()Matrix
Matrix(const FIXED16 &, const FIXED16 &)Matrix
Matrix(const ANGLE &theta)Matrix
Matrix(const Coord &)Matrix
Matrix(const Coord &, const ANGLE &)Matrix
Matrix(const INT32, const INT32)Matrix
Matrix(const FIXED16 &, const FIXED16 &, const FIXED16 &, const FIXED16 &, const INT32, const INT32)Matrix
Matrix(const DocRect &, const DocRect &)Matrix
MemoryDump()SimpleCCObject [static]
MemoryTrackAdd(void *p, LPCSTR Filename, INT32 Line)SimpleCCObject [static]
operator *(const Matrix &, const Matrix &)Matrix [friend]
operator *=(const Matrix &)Matrix
operator delete(void *p)SimpleCCObject
operator new(size_t, void *p)SimpleCCObject [inline]
operator new(size_t nSize)SimpleCCObject
operator new(size_t nSize, LPCSTR lpszFileName, INT32 nLine)SimpleCCObject
operator=(const Matrix &)Matrix
operator==(const Matrix &) const Matrix
OSRenderRegion classMatrix [friend]
PostRotate(DocCoord dcCentre, const ANGLE &Angle) const Matrix
RatioMatrix(const double ratio)Matrix
SetTranslation(const DocCoord &)Matrix
SetTranslation(const INT32 &, const INT32 &)Matrix
Trace() const Matrix
transform(Coord *) const Matrix
transform(Coord[], UINT32 count) const Matrix
transform(Coord[], const Coord[], UINT32) const Matrix
TransformBounds(DocRect *pRect) const Matrix
translate(const INT32 TransX, const INT32 TransY)Matrix
TypeMatrix
XMatrix classMatrix [friend]


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