| AfterSubtree(RenderRegion *pRegion, Node *pNode) | RenderCallback | [inline, virtual] |
| AssertValid() const | CCObject | [virtual] |
| BeforeNode(RenderRegion *pRegion, Node *pNode) | OptimalBitmapRenderCallback | [inline, virtual] |
| BeforeSubtree(RenderRegion *pRegion, Node *pNode, Node **ppNextNode, BOOL bClip, SubtreeRenderState *pState) | OptimalBitmapRenderCallback | [inline, virtual] |
| cc_classCCObject | CCObject | [static] |
| CCObject() | CCObject | [protected] |
| Dump(CDumpContext &dc) const | CCObject | [virtual] |
| GetMyClass() | CCObject | [static] |
| GetRuntimeClass() const | CCObject | [virtual] |
| GetRuntimeClassByName(LPCTSTR pClassName) | CCObject | [static] |
| Init() | SimpleCCObject | [static] |
| IsKindOf(const CCRuntimeClass *pClass) const | CCObject | |
| m_bCount | OptimalBitmapRenderCallback | [private] |
| m_bRenderAll | OptimalBitmapRenderCallback | [private] |
| m_bRenderMask | OptimalBitmapRenderCallback | [private] |
| m_dNodesSoFar | OptimalBitmapRenderCallback | [private] |
| m_NodeIncrement | OptimalBitmapRenderCallback | [private] |
| m_pFirstComplex | OptimalBitmapRenderCallback | [private] |
| m_pNextNormal | OptimalBitmapRenderCallback | [private] |
| m_pNodesSoFar | OptimalBitmapRenderCallback | [private] |
| m_pProgress | OptimalBitmapRenderCallback | [private] |
| m_pView | OptimalBitmapRenderCallback | [private] |
| m_RegionArea | OptimalBitmapRenderCallback | [private] |
| m_RenderState | OptimalBitmapRenderCallback | [private] |
| MemoryDump() | SimpleCCObject | [static] |
| MemoryTrackAdd(void *p, LPCSTR Filename, INT32 Line) | SimpleCCObject | [static] |
| operator delete(void *p) | SimpleCCObject | |
| operator new(size_t, void *p) | SimpleCCObject | [inline] |
| operator new(size_t nSize) | SimpleCCObject | |
| operator new(size_t nSize, LPCSTR lpszFileName, INT32 nLine) | SimpleCCObject | |
| OptimalBitmapRenderCallback(View *pView, BOOL bRenderAll, Node *pFirstComplex, Node *pNextNormal, BOOL bRenderMask, double RegionArea, INT32 *pNodesSoFar, ProgressDisplay *pProgress, BOOL bCount, double NodeIncrement=1.0) | OptimalBitmapRenderCallback | [inline] |
| RenderStateType enum name | OptimalBitmapRenderCallback | |
| RS_AFTERCOMPLEX enum value | OptimalBitmapRenderCallback | |
| RS_BEFORECOMPLEX enum value | OptimalBitmapRenderCallback | |
| RS_INCOMPLEX enum value | OptimalBitmapRenderCallback | |
| ~CCObject() | CCObject | [virtual] |