BodgeRipSelection(BOOL Repeating=FALSE) | PathStrokerVector | [static] |
BoundsHalfHeight | PathStrokerVector | [private] |
BoundsWidth | PathStrokerVector | [private] |
BoundsYCentre | PathStrokerVector | [private] |
CapStyle | PathStroker | [protected] |
CC_DECLARE_MEMDUMP(PathStrokerVector) | PathStrokerVector | [private] |
CurrentStroke | PathStrokerVector | [static] |
FindEdgeForCoord(DocCoord *pCoord, UINT32 StartIndex, INT32 Direction, TrapEdge *pOutput) | PathStrokerVector | [protected] |
FirstEdge | PathStrokerVector | [private] |
GetCurrentBrush(void) | PathStrokerVector | [static] |
GetScaleFactor(void) | PathStrokerVector | |
LastEdge | PathStrokerVector | [private] |
MapBezier(DocCoord *pCoords) | PathStrokerVector | [protected] |
MapCoord(DocCoord *pCoord) | PathStrokerVector | |
MapLine(DocCoord *pCoord1, DocCoord *pCoord2) | PathStrokerVector | [protected] |
MapLineBackwards(TrapEdgeList *Traps, Path *pOutput) | PathStroker | [protected] |
MapLineCap(LineCapType CapType, TrapEdge *pEdge, BOOL IsStartCap, Path *pOutput) | PathStroker | [protected] |
MapLineForwards(TrapEdgeList *Traps, Path *pOutput) | PathStroker | [protected] |
MapMove(DocCoord *pCoord) | PathStrokerVector | [protected] |
MaxWidth | PathStroker | [protected] |
PathStroker() | PathStroker | |
PathStroker(ValueFunction *WidthFunction, INT32 LineWidth, LineCapType CapType) | PathStroker | |
PathStrokerVector(ValueFunction *WidthFunction, INT32 LineWidth, LineCapType CapType, DocRect *pSourceBounds) | PathStrokerVector | |
pBounds | PathStrokerVector | [private] |
pCurrentEdgeList | PathStrokerVector | [private] |
pOutput | PathStrokerVector | [private] |
pPath | PathStrokerVector | [private] |
PrepareToStroke(TrapEdgeList *pTraps) | PathStrokerVector | |
pWidthFunction | PathStroker | [protected] |
RecursionDepth | PathStroker | [protected] |
RecursiveMapBezier(DocCoord *pCoords, DocCoord *p1, double t1, DocCoord *p2, double t2) | PathStrokerVector | [protected] |
RecursiveMapLine(TrapEdge *pEdge1, DocCoord &Point1, double Width1, TrapEdge *pEdge2, DocCoord &Point2, double Width2, INT32 Direction, Path *pOutput) | PathStrokerVector | [protected] |
RecursiveMapLineBackwards(TrapEdge *pEdge1, DocCoord &Point1, TrapEdge *pEdge2, DocCoord &Point2, Path *pOutput) | PathStroker | [protected] |
RecursiveMapLineForwards(TrapEdge *pEdge1, DocCoord &Point1, TrapEdge *pEdge2, DocCoord &Point2, Path *pOutput) | PathStroker | [protected] |
StrokePath(TrapsList *pTraps, Path *pOutput) | PathStrokerVector | [virtual] |
StrokePath(Path *pSourceVector, Path *pOutput) | PathStrokerVector | [virtual] |
StrokeSmoothPath(TrapsList *pTraps, Path *pOutput) | PathStroker | [virtual] |
~PathStroker() | PathStroker | [inline, virtual] |