SGDisplayLayer Member List

This is the complete list of members for SGDisplayLayer, including all inherited members.

AddItem(SGDisplayNode *NodeToInsert, SGSortKey *SortInfo=NULL)SGDisplayItem [virtual]
AssertValid() const CCObject [virtual]
BGRenderClaimedSGDisplayNode [protected, static]
BkgEraseModeSGDisplayNode [protected, static]
CalculateButtonRects(SGMiscInfo *MiscInfo, DocRect *MyRect, DocRect *VisibleBtn, DocRect *LockedBtn, DocRect *SnapButton=NULL)SGDisplayLayer [protected, static]
CalculateFormatRect(SGFormatInfo *FormatInfo, SGMiscInfo *MiscInfo, INT32 ItemWidth, INT32 ItemHeight)SGDisplayNode [protected, virtual]
CalculateMyRect(SGFormatInfo *FormatInfo, SGMiscInfo *MiscInfo)SGDisplayLayer [protected, virtual]
cc_classCCObjectCCObject [static]
CC_DECLARE_DYNAMIC(SGDisplayLayer)SGDisplayLayer [private]
CCObject()CCObject [protected]
ChangeRangeState(SGDisplayLayer *Start, SGDisplayLayer *End, BOOL Range, INT32 WhichButton, SGMiscInfo *MiscInfo)SGDisplayLayer [protected, virtual]
CompareTo(SGDisplayNode *Other, INT32 SortKey)SGDisplayNode [virtual]
CurrentBGRenderNodeSGDisplayNode [protected, static]
DefaultClickHandler(SGMouseInfo *Mouse, SGMiscInfo *MiscInfo, BOOL AfterDrag=FALSE, BOOL AdjustDoubleClick=TRUE)SGDisplayItem [virtual]
DefaultPreDragHandler(SGMouseInfo *Mouse, SGMiscInfo *MiscInfo)SGDisplayItem [virtual]
DeregisterForBGRedraw(void)SGDisplayNode [protected, virtual]
DestroySubtree(BOOL IncludingThisNode=TRUE)SGDisplayNode [virtual]
DevicePixels(SGMiscInfo *MiscInfo, INT32 NumPixels)SGDisplayNode [inline, protected]
DoBGRedraw(SGMiscInfo *MiscInfo)SGDisplayNode [protected, virtual]
DoBGRedrawPass(SGMiscInfo *MiscInfo)SGDisplayNode
DoChangeState(OpLayerGalReason Reason, BOOL NewState)SGDisplayLayer [protected, virtual]
DragWasReallyAClick(SGMouseInfo *Mouse, SGMiscInfo *MiscInfo)SGDisplayNode [virtual]
DrawBitmap(RenderRegion *Renderer, DocRect *BoundsRect, UINT32 ResID)SGDisplayNode [protected]
DrawPlinth(SGRedrawInfo *RedrawInfo, SGMiscInfo *MiscInfo, DialogColourInfo *RedrawColours, DocRect *ButtonRect, BOOL Indented=FALSE, UINT32 GlyphResourceID=0)SGDisplayNode [protected]
DrawSelectionOutline(SGRedrawInfo *RedrawInfo, SGMiscInfo *MiscInfo, DocRect *BoundsRect, INT32 Width=0)SGDisplayNode [protected]
Dump(CDumpContext &dc) const CCObject [virtual]
FindSubtree(SuperGallery *ParentGal, Document *ParentDoc, Library *ParentLib)SGDisplayNode [virtual]
FlagsSGDisplayNode
ForceRedrawOfMyself(BOOL bEraseBkg=TRUE)SGDisplayNode [virtual]
ForceRedrawOfMyselfAndChildren(void)SGDisplayNode [virtual]
FormatRectSGDisplayNode [protected]
GetBubbleHelp(DocCoord *MousePos, String_256 *Result)SGDisplayNode [virtual]
GetChild() const SGDisplayNode [virtual]
GetClaimPointInfo(SGEventType EventType, void *EventInfo)SGDisplayNode [inline]
GetDisplayedLayer(void)SGDisplayLayer [inline]
GetDragInfo(SGEventType EventType, void *EventInfo)SGDisplayNode [inline]
GetFormatInfo(SGEventType EventType, void *EventInfo)SGDisplayNode [inline]
GetFormatRect(DocRect *LayoutRect)SGDisplayNode [virtual]
GetFullInfoText(String_256 *Result)SGDisplayNode [virtual]
GetKeyWords(String_256 *Result)SGDisplayNode [virtual]
GetListWindow(void)SGDisplayNode [protected]
GetMouseInfo(SGEventType EventType, void *EventInfo)SGDisplayNode [inline]
GetMyClass()CCObject [static]
GetNameText(String_256 *Result)SGDisplayNode [virtual]
GetNext() const SGDisplayNode [inline]
GetParent() const SGDisplayNode [inline]
GetParentGallery() const SGDisplayNode [virtual]
GetPrevious() const SGDisplayNode [inline]
GetRedrawInfo(SGEventType EventType, void *EventInfo)SGDisplayNode [inline]
GetRuntimeClass() const CCObject [virtual]
GetRuntimeClassByName(LPCTSTR pClassName)CCObject [static]
GetStatusLineHelp(DocCoord *MousePos, String_256 *Result)SGDisplayNode [virtual]
GetThumbMsgInfo(SGEventType EventType, void *EventInfo)SGDisplayNode [inline]
GiveEventToMyChildren(SGEventType EventType, void *EventInfo, SGMiscInfo *MiscInfo)SGDisplayNode [protected, virtual]
GridLock(SGMiscInfo *MiscInfo, INT32 Coordinate)SGDisplayNode [inline, protected, static]
GridLockRect(SGMiscInfo *MiscInfo, DocRect *Rect)SGDisplayNode [protected, static]
HandleEvent(SGEventType EventType, void *EventInfo, SGMiscInfo *MiscInfo)SGDisplayLayer [virtual]
HandleRedraw(SGRedrawInfo *RedrawInfo, SGMiscInfo *MiscInfo)SGDisplayLayer [protected, virtual]
IMustRedraw(SGRedrawInfo *RedrawInfo)SGDisplayNode [protected]
Init()SimpleCCObject [static]
InsertAfter(SGDisplayNode *NodeToInsert)SGDisplayNode [virtual]
InsertBefore(SGDisplayNode *NodeToInsert)SGDisplayNode [virtual]
InsertInternal(SGDisplayNode *NodeToInsert, SGDisplayNode *PrevNode, SGDisplayNode *NextNode)SGDisplayNode [protected, virtual]
IsKindOf(const CCRuntimeClass *pClass) const CCObject
IsSelected(void)SGDisplayNode [inline]
LastClickedLayerSGDisplayLayer [private, static]
MemoryDump()SimpleCCObject [static]
MemoryTrackAdd(void *p, LPCSTR Filename, INT32 Line)SimpleCCObject [static]
MoveAfter(SGDisplayNode *NodeToMove)SGDisplayLayer [virtual]
MoveBefore(SGDisplayNode *NodeToMove)SGDisplayLayer [virtual]
MoveLayer(SGDisplayNode *NodeToMove, BOOL Before, BOOL ToggleBackground)SGDisplayLayer [virtual]
NewLine(SGFormatInfo *FormatInfo, SGMiscInfo *MiscInfo)SGDisplayNode [protected, virtual]
operator delete(void *p)SimpleCCObject
operator new(size_t, void *p)SimpleCCObject [inline]
operator new(size_t nSize)SimpleCCObject
operator new(size_t nSize, LPCSTR lpszFileName, INT32 nLine)SimpleCCObject
RegisterForBGRedraw(void)SGDisplayNode [protected, virtual]
RemoveFromTree(void)SGDisplayItem [virtual]
SelectGroups(BOOL SelectThem, BOOL Exclusive, Document *ParentDocument, Library *ParentLibrary)SGDisplayNode [virtual]
SelectItems(BOOL SelectThem, BOOL Exclusive=FALSE, Document *ParentDocument=NULL, Library *ParentLibrary=NULL)SGDisplayNode [virtual]
SelectRangeGroups(SGDisplayGroup *PrimeNode, SGDisplayGroup *AnchorNode)SGDisplayNode [virtual]
SelectRangeItems(SGDisplayItem *PrimeNode, SGDisplayItem *AnchorNode)SGDisplayNode [virtual]
SetChild(SGDisplayNode *NewChild)SGDisplayNode [protected, virtual]
SetFoldedState(BOOL NewState, BOOL ForceRedraw=TRUE)SGDisplayNode [virtual]
SetSelected(BOOL IsSelected=TRUE)SGDisplayNode [virtual]
SGDisplayItem()SGDisplayItem
SGDisplayLayer()SGDisplayLayer
SGDisplayLayer(Layer *LayerToDisplay)SGDisplayLayer
SGDisplayNode()SGDisplayNode
SGLayerGroup classSGDisplayLayer [friend]
ShouldIDrawForeground(BOOL ForceForeground=FALSE)SGDisplayNode [protected, virtual]
StartRendering(SGRedrawInfo *RedrawInfo, SGMiscInfo *MiscInfo)SGDisplayNode [virtual]
StopRendering(SGRedrawInfo *RedrawInfo, SGMiscInfo *MiscInfo)SGDisplayNode [virtual]
TheLayerSGDisplayLayer [protected]
~CCObject()CCObject [virtual]
~SGDisplayLayer()SGDisplayLayer
~SGDisplayNode()SGDisplayNode


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