00001 // $Id: colourmat.h 751 2006-03-31 15:43:49Z alex $ 00002 /* @@tag:xara-cn@@ DO NOT MODIFY THIS LINE 00003 ================================XARAHEADERSTART=========================== 00004 00005 Xara LX, a vector drawing and manipulation program. 00006 Copyright (C) 1993-2006 Xara Group Ltd. 00007 Copyright on certain contributions may be held in joint with their 00008 respective authors. See AUTHORS file for details. 00009 00010 LICENSE TO USE AND MODIFY SOFTWARE 00011 ---------------------------------- 00012 00013 This file is part of Xara LX. 00014 00015 Xara LX is free software; you can redistribute it and/or modify it 00016 under the terms of the GNU General Public License version 2 as published 00017 by the Free Software Foundation. 00018 00019 Xara LX and its component source files are distributed in the hope 00020 that it will be useful, but WITHOUT ANY WARRANTY; without even the 00021 implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 00022 See the GNU General Public License for more details. 00023 00024 You should have received a copy of the GNU General Public License along 00025 with Xara LX (see the file GPL in the root directory of the 00026 distribution); if not, write to the Free Software Foundation, Inc., 51 00027 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA 00028 00029 00030 ADDITIONAL RIGHTS 00031 ----------------- 00032 00033 Conditional upon your continuing compliance with the GNU General Public 00034 License described above, Xara Group Ltd grants to you certain additional 00035 rights. 00036 00037 The additional rights are to use, modify, and distribute the software 00038 together with the wxWidgets library, the wxXtra library, and the "CDraw" 00039 library and any other such library that any version of Xara LX relased 00040 by Xara Group Ltd requires in order to compile and execute, including 00041 the static linking of that library to XaraLX. In the case of the 00042 "CDraw" library, you may satisfy obligation under the GNU General Public 00043 License to provide source code by providing a binary copy of the library 00044 concerned and a copy of the license accompanying it. 00045 00046 Nothing in this section restricts any of the rights you have under 00047 the GNU General Public License. 00048 00049 00050 SCOPE OF LICENSE 00051 ---------------- 00052 00053 This license applies to this program (XaraLX) and its constituent source 00054 files only, and does not necessarily apply to other Xara products which may 00055 in part share the same code base, and are subject to their own licensing 00056 terms. 00057 00058 This license does not apply to files in the wxXtra directory, which 00059 are built into a separate library, and are subject to the wxWindows 00060 license contained within that directory in the file "WXXTRA-LICENSE". 00061 00062 This license does not apply to the binary libraries (if any) within 00063 the "libs" directory, which are subject to a separate license contained 00064 within that directory in the file "LIBS-LICENSE". 00065 00066 00067 ARRANGEMENTS FOR CONTRIBUTION OF MODIFICATIONS 00068 ---------------------------------------------- 00069 00070 Subject to the terms of the GNU Public License (see above), you are 00071 free to do whatever you like with your modifications. However, you may 00072 (at your option) wish contribute them to Xara's source tree. You can 00073 find details of how to do this at: 00074 http://www.xaraxtreme.org/developers/ 00075 00076 Prior to contributing your modifications, you will need to complete our 00077 contributor agreement. This can be found at: 00078 http://www.xaraxtreme.org/developers/contribute/ 00079 00080 Please note that Xara will not accept modifications which modify any of 00081 the text between the start and end of this header (marked 00082 XARAHEADERSTART and XARAHEADEREND). 00083 00084 00085 MARKS 00086 ----- 00087 00088 Xara, Xara LX, Xara X, Xara X/Xtreme, Xara Xtreme, the Xtreme and Xara 00089 designs are registered or unregistered trademarks, design-marks, and/or 00090 service marks of Xara Group Ltd. All rights in these marks are reserved. 00091 00092 00093 Xara Group Ltd, Gaddesden Place, Hemel Hempstead, HP2 6EX, UK. 00094 http://www.xara.com/ 00095 00096 =================================XARAHEADEREND============================ 00097 */ 00098 00099 #ifndef INC_COLOURMAT 00100 #define INC_COLOURMAT 00101 00102 class ColourMatrix; 00103 00104 00105 class ColourVector : public SimpleCCObject 00106 { 00107 public: 00108 double elements[5]; 00109 00110 enum ColourVectorElement 00111 { 00112 Red = 0, 00113 Green = 1, 00114 Blue = 2, 00115 Alpha = 3, 00116 Spare = 4 00117 }; 00118 00119 ColourVector(double r=0.0, double g=0.0, double b=0.0, double a=1.0, double s=1.0) 00120 { 00121 elements[Red]=r; 00122 elements[Green]=g; 00123 elements[Blue]=b; 00124 elements[Alpha]=a; 00125 elements[Spare]=s; 00126 } 00127 00128 void SetRGBA(UINT32 r, UINT32 g, UINT32 b, UINT32 a=255) 00129 { 00130 elements[Red] = ((double)r)/255.0; 00131 elements[Green] = ((double)g)/255.0; 00132 elements[Blue] = ((double)b)/255.0; 00133 elements[Alpha] = ((double)a)/255.0; 00134 } 00135 00136 static UINT32 Get(double v) 00137 { 00138 if (v<0) return 0; 00139 UINT32 x = (UINT32)(v*255.0+0.5); 00140 return (x>255)?255:x; 00141 } 00142 00143 UINT32 GetR() {return Get(elements[Red]);} 00144 UINT32 GetG() {return Get(elements[Green]);} 00145 UINT32 GetB() {return Get(elements[Blue]);} 00146 UINT32 GetA (){return Get(elements[Alpha]);} 00147 00148 ColourVector Apply(ColourMatrix &cm); 00149 00150 ColourVector ComposeOnTop(ColourVector &v) 00151 { 00152 // Check if either is transparent 00153 if (elements[Alpha]==0.0) return v; 00154 if (v.elements[Alpha]==0.0) return *this; 00155 00156 // Generate the new alpha value 00157 double newalpha = v.elements[Alpha] + elements[Alpha] - v.elements[Alpha]*elements[Alpha]; 00158 if (newalpha == 0.0) return ColourVector(elements[Red], elements[Green], elements[Blue], 0.0); 00159 00160 /* Here's how this works: 00161 on a normal composition, of (x1,a1), x= x0 * (1-a1) + x1 * a1 00162 So where (x2,a2) are imposed on top, x = ( x1 * a1 + x0 * (1-a1) ) * (1-a2) + x2 * a2; 00163 Which can be rewritten as 00164 x = x0 ( 1- (a1+a2-a1a2) ) + ( a1+a2-a1a2 )/(a1+a2-a1a2)*((1-a2)(x1a1)+x2a2) 00165 Substituting A = (a1+a2-a2a2), X=((1-a2)(x1a1)+x2a2)/A we get 00166 x = x0 (1-A) + X A 00167 Which is the formula for transparency with alpha A, colour X 00168 */ 00169 00170 return ColourVector( 00171 ((1-v.elements[Alpha])*(elements[Alpha]*elements[Red] ) + (v.elements[Red] * v.elements[Alpha])) / newalpha, 00172 ((1-v.elements[Alpha])*(elements[Alpha]*elements[Green]) + (v.elements[Green] * v.elements[Alpha])) / newalpha, 00173 ((1-v.elements[Alpha])*(elements[Alpha]*elements[Blue] ) + (v.elements[Blue] * v.elements[Alpha])) / newalpha, 00174 newalpha); 00175 } 00176 }; 00177 00178 class ColourMatrix : public SimpleCCObject 00179 { 00180 public: 00181 typedef struct {double el[5*5];} elements_t; 00182 00183 elements_t elements; 00184 00185 ColourMatrix() 00186 { 00187 INT32 i,j; 00188 for (i = 0; i<5; i++) for (j=0 ; j<5; j++) elements.el[i+j*5]=(i==j)?1.0:0.0; 00189 } 00190 00191 static ColourMatrix Boost(double d=1.2); 00192 static ColourMatrix Whiten(); 00193 static ColourMatrix Grey(); 00194 }; 00195 00196 00197 00198 #endif 00199