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Classes | |
class | GBrush |
A GBrush is a way of getting to Gavin-created brushes, when available. It can supply GDI with better dithered brushes than it does normally. Before use, you should call Init which tells you whether a GBrush is available. If it is not, no further use can be made of it. If it is, call Start on it (cv StartRender). It can then be used, until such time as End is called on it. An in-line member function called Available can be used to determine its functionality at any time. There can only be one active GBrush in use at a time. More... |