#include "grndrgn.h"
#include "grnddib.h"
Go to the source code of this file.
Classes | |
class | GRenderBrush |
A GDraw render region that uses normal DIBs for the bitmap. It serves a particularly special purpose in that it provides a number of functions that allow us to blit to the screen very quickly without getting tangled up in the render loop. This is so that we can draw brush strokes and have them appear on the screen in real time. This is achieved by maintaining not one but four static bitmaps. These work in the following way:. More... |