#include "opclip.h"
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Classes | |
class | NodeClipViewController |
ClipView controller node. This is the node which does all the hard work with respect to clipview functionality. Initially at least, it is really a more-or-less normal group, with special rendering qualities. The bottom-most (in a z-order sense) NodeRenderableInk in the group is rendered, then its path is used to create a clipping region, into which all other members of the group are rendered. More... | |
class | ClipViewRecordHandler |
Handles the reading of all ClipView records. See also:. More... | |
class | UpdateCachedKeyholePathAction |
Cause a NodeClipViewController node to update it cached keyhole path when an operation is undone or redone. Notes: Invoking this action via its Init() method has no _direct_ effect, save to set the action to trigger on undo/redo. More... |