#include "opclip.h"Go to the source code of this file.
Classes | |
| class | NodeClipViewController |
| ClipView controller node. This is the node which does all the hard work with respect to clipview functionality. Initially at least, it is really a more-or-less normal group, with special rendering qualities. The bottom-most (in a z-order sense) NodeRenderableInk in the group is rendered, then its path is used to create a clipping region, into which all other members of the group are rendered. More... | |
| class | ClipViewRecordHandler |
| Handles the reading of all ClipView records. See also:. More... | |
| class | UpdateCachedKeyholePathAction |
| Cause a NodeClipViewController node to update it cached keyhole path when an operation is undone or redone. Notes: Invoking this action via its Init() method has no _direct_ effect, save to set the action to trigger on undo/redo. More... | |
1.4.4