#include "clipattr.h"
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Classes | |
class | NodeClipView |
ClipView node. This node works in tandem with NodeClipViewController to provide clipview functionality. It sits underneath a NodeClipViewController, between the keyhole node and the clipped nodes, so that it is rendered after the keyhole node. Its Render() method saves GDraw's current clipping region and applies a new region, derived from the keyhole node's outline. See also:. More... |