stack.h

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00001 // $Id: stack.h 1282 2006-06-09 09:46:49Z alex $
00002 /* @@tag:xara-cn@@ DO NOT MODIFY THIS LINE
00003 ================================XARAHEADERSTART===========================
00004  
00005                Xara LX, a vector drawing and manipulation program.
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00009 
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00096 =================================XARAHEADEREND============================
00097  */
00098 /*
00099  * */
00100 
00101 #ifndef INC_STACK
00102 #define INC_STACK
00103 // Declaration of the stack and MarkedStack classes
00104 
00105 //#include "list.h" - in camtypes.h [AUTOMATICALLY REMOVED]
00106 
00107 /********************************************************************************************
00108 
00109 >   class Stack
00110 
00111     Author:     Simon_Maneggio (Xara Group Ltd) <camelotdev@xara.com>
00112     Created:    8/2/94
00113     Inputs:     -
00114     Outputs:    -
00115     Returns:    -
00116     Purpose:    A general purpose stack for storing ListItems. 
00117     Errors:     -
00118     SeeAlso:    -
00119 
00120 ********************************************************************************************/
00121 
00122 
00123 class Stack
00124 {
00125 public:
00126     Stack();                 // Constructor 
00127     ~Stack();                // Destructor
00128     void Push(ListItem* Item);   // Pushes item onto the stack
00129     ListItem* Pop(void);     // Pops item from the top of the stack  
00130     ListItem* GetTop(void);  // Allows you to peek at the top item on the stack 
00131     INT32 Size();            // Returns number of items on the stack   
00132     void DeleteAll();            // Removes all stack items and calls their destructors
00133     
00134 private:
00135     List stack;              // The stack  
00136     
00137 };
00138 
00139 /********************************************************************************************
00140 
00141 >   class ListItemPtrItem: public ListItem
00142 
00143     Author:     Simon_Maneggio (Xara Group Ltd) <camelotdev@xara.com>
00144     Created:    8/2/94
00145     Purpose:    A ListItem object which is a pointer to a ListItem, used by the MarkedStack 
00146                 class. 
00147     SeeAlso:    MarkedStack
00148 
00149 ********************************************************************************************/
00150 
00151  
00152 class ListItemPtrItem: public ListItem
00153 {   
00154     public:
00155     ListItem* pListItem; 
00156 };
00157 
00158 /********************************************************************************************
00159 
00160 >   class MarkedStack: public List 
00161 
00162     Author:     Simon_Maneggio (Xara Group Ltd) <camelotdev@xara.com>
00163     Created:    8/2/94
00164 
00165     Purpose:    A marked stack is a special purpose stack/list. Its properties are described: 
00166 
00167                 It has Push and Pop methods 
00168                 It inherits from list so it can easily be searched
00169                 
00170                 It has a Mark() method which marks the current top of stack. Mark() can be
00171                 called more than once to insert a number of marks into the stack. 
00172 
00173                 It has a Release() method which restores the state of the stack to the 
00174                 position of the last mark. 
00175 
00176                 eg. 
00177 
00178                 MarkedStack MS(); 
00179 
00180                 MS->Push(a)
00181                 MS->Mark()
00182                 MS->Push(b) 
00183                 MS->Push(c)
00184                 MS->Mark()
00185                 MS->Push(d)
00186 
00187                 The stack looks like this 
00188                 
00189                 d <- Tail 
00190                 c <- Mark
00191                 b
00192                 a <- Mark
00193 
00194                 If we now perform MS->Release() the stack will look like this 
00195 
00196                 c
00197                 b
00198                 a  <- Mark
00199 
00200                 If we perform MS->Release() a second time, the stack will look like this
00201 
00202                 a
00203 
00204                 
00205     SeeAlso:    -
00206 
00207 ********************************************************************************************/
00208 
00209 
00210 class MarkedStack: public List 
00211 {
00212     public:
00213     MarkedStack();          // constructor
00214     ~MarkedStack();         // destructor
00215     
00216     void Push(ListItem* Item);  // Pushes item onto the stack
00217     ListItem* Pop(void);    // Pops item from the top of the stack
00218 
00219     BOOL Mark();            // Inserts a mark into the stack 
00220     void Release();         // pops and deletes items till we reach the first mark
00221     
00222     void DeleteAll();       // deletes all elements and marks
00223     
00224     private:
00225     Stack MarkStack;        // A stack of pointers (marks) into the list 
00226 
00227 };
00228 #endif

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