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Classes | |
class | TunedMemory |
This is a shell around the CCMalloc and CCFree memory allocator. If you use this class to get the memory, the total alloc'ed memory will not exceed the amount set in this class. This is used to allow the user to say how much memory they are prepared to commit to the off-screen bitmap used in rendering. If there is not enough, GRenderRegions will band thier output to use up less ram. More... |