00001 // $Id: attrmap.cpp 1282 2006-06-09 09:46:49Z alex $ 00002 /* @@tag:xara-cn@@ DO NOT MODIFY THIS LINE 00003 ================================XARAHEADERSTART=========================== 00004 00005 Xara LX, a vector drawing and manipulation program. 00006 Copyright (C) 1993-2006 Xara Group Ltd. 00007 Copyright on certain contributions may be held in joint with their 00008 respective authors. See AUTHORS file for details. 00009 00010 LICENSE TO USE AND MODIFY SOFTWARE 00011 ---------------------------------- 00012 00013 This file is part of Xara LX. 00014 00015 Xara LX is free software; you can redistribute it and/or modify it 00016 under the terms of the GNU General Public License version 2 as published 00017 by the Free Software Foundation. 00018 00019 Xara LX and its component source files are distributed in the hope 00020 that it will be useful, but WITHOUT ANY WARRANTY; without even the 00021 implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 00022 See the GNU General Public License for more details. 00023 00024 You should have received a copy of the GNU General Public License along 00025 with Xara LX (see the file GPL in the root directory of the 00026 distribution); if not, write to the Free Software Foundation, Inc., 51 00027 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA 00028 00029 00030 ADDITIONAL RIGHTS 00031 ----------------- 00032 00033 Conditional upon your continuing compliance with the GNU General Public 00034 License described above, Xara Group Ltd grants to you certain additional 00035 rights. 00036 00037 The additional rights are to use, modify, and distribute the software 00038 together with the wxWidgets library, the wxXtra library, and the "CDraw" 00039 library and any other such library that any version of Xara LX relased 00040 by Xara Group Ltd requires in order to compile and execute, including 00041 the static linking of that library to XaraLX. 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All rights in these marks are reserved. 00091 00092 00093 Xara Group Ltd, Gaddesden Place, Hemel Hempstead, HP2 6EX, UK. 00094 http://www.xara.com/ 00095 00096 =================================XARAHEADEREND============================ 00097 */ 00098 // Created by MarkN 11/1/96 00099 // Implements the CCAttrMap class 00100 00101 #include "camtypes.h" 00102 #include "attrmap.h" 00103 //#include "nodeattr.h" - in camtypes.h [AUTOMATICALLY REMOVED] 00104 //#include "ink.h" - in camtypes.h [AUTOMATICALLY REMOVED] 00105 #include "lineattr.h" 00106 //#include "attrmgr.h" - in camtypes.h [AUTOMATICALLY REMOVED] 00107 //#include "attrval.h" - in camtypes.h [AUTOMATICALLY REMOVED] 00108 //#include "spread.h" - in camtypes.h [AUTOMATICALLY REMOVED] 00109 #include "nodedoc.h" 00110 #include "glatable.h" 00111 00112 CC_IMPLEMENT_DYNAMIC(CCAttrMap, CCObject) 00113 00114 /******************************************************************************************** 00115 00116 > void CCAttrMap::DeleteAttributes() 00117 00118 Author: Mark_Neves (Xara Group Ltd) <camelotdev@xara.com> 00119 Created: 12/1/96 00120 Inputs: 00121 Outputs: - 00122 Returns: - 00123 Purpose: Deletes all the attributes within this map 00124 00125 NOTE: THIS CAN BE DANGEROUS. Only delete the attributes within this map if 00126 you know for sure that they are not being used. This usually means only delete 00127 if the attrs in this map are not in the tree. 00128 00129 The blend system generates attrs out of the tree, so they can be deleted. 00130 NodeRenderableInk::FindAppliedAttributes() finds a list of attrs in the tree 00131 and therefore should not be deleted via this call. 00132 00133 SeeAlso: CCAttrMap::Copy() 00134 00135 ********************************************************************************************/ 00136 00137 void CCAttrMap::DeleteAttributes() 00138 { 00139 CCRuntimeClass *pType; 00140 void *pVal; 00141 00142 // iterating all (key, value) pairs 00143 for( iterator Pos = GetStartPosition(); Pos != GetEndPosition(); ) 00144 { 00145 // Get attr at position Pos 00146 GetNextAssoc( Pos, pType, pVal ); 00147 00148 if (pVal != NULL) 00149 { 00150 RemoveKey(pType); 00151 // Must cast to NodeAttribute before deleting, otherwise wrong destructor gets called 00152 delete (NodeAttribute*)pVal; 00153 } 00154 } 00155 } 00156 00157 /******************************************************************************************** 00158 00159 > CCAttrMap* CCAttrMap::Copy() 00160 00161 Author: Mark_Neves (Xara Group Ltd) <camelotdev@xara.com> 00162 Created: 12/1/96 00163 Inputs: 00164 Outputs: - 00165 Returns: Ptr to a new CCAttrMap, or NULL if it fails 00166 Purpose: Copies all the attributes within this map into a new CCAttrMap. 00167 A ptr to the new map is returned, or NULL if it fails 00168 00169 The new map contains a list of attrs that are not attached in the tree. If the 00170 attrs are not needed or used (e.g. not inserted into the tree) make sure you 00171 delete the attrs via DeleteAttributes() before deleting the CCAttrMap, otherwise 00172 memory leaks will occur. 00173 00174 SeeAlso: CCAttrMap::DeleteAttributes() 00175 00176 ********************************************************************************************/ 00177 00178 CCAttrMap* CCAttrMap::Copy() 00179 { 00180 CCAttrMap *pNewAttrMap = new CCAttrMap( GetCount() ); 00181 if( pNewAttrMap != NULL ) 00182 { 00183 // iterating all (key, value) pairs 00184 for( iterator Pos = GetStartPosition(); Pos != GetEndPosition(); ) 00185 { 00186 CCRuntimeClass *pType; 00187 void *pVal; 00188 GetNextAssoc( Pos, pType, pVal ); 00189 00190 // Get the attribute value of this attribute 00191 NodeAttribute* pAttr = (NodeAttribute*)pVal; 00192 00193 // Copy the attribute 00194 NodeAttribute* pNewAttr = (NodeAttribute*) (pAttr->SimpleCopy()); 00195 00196 // Stick the new attr into the new attr map 00197 if (pNewAttr != NULL) 00198 pNewAttrMap->SetAt(pNewAttr->GetAttributeType(),pNewAttr); 00199 } 00200 } 00201 00202 pNewAttrMap->attrMapCreator = attrMapCreator; 00203 00204 return pNewAttrMap; 00205 } 00206 00207 /******************************************************************************************** 00208 00209 > static CCAttrMap* CCAttrMap::MakeAppliedAttrMap(NodeRenderableInk* pInkNode, 00210 BOOL ExcludeIndirectlyAppliedGLAs = TRUE, 00211 BOOL bStrictEffectStatus = TRUE) 00212 00213 Author: Mark_Neves (Xara Group Ltd) <camelotdev@xara.com> 00214 Created: 15/1/96 00215 Inputs: pInkNode = ptr to an ink node 00216 ExcludeIndirectlyAppliedGLAs - whether they should be excluded from this attrmap 00217 Outputs: - 00218 Returns: Ptr to a new CCAttrMap, or NULL if it fails 00219 Purpose: This creates a new CCAttrMap and fills it with ptrs to applied attrs of pInkNode. 00220 00221 pInkNode must be a node that is inserted in the tree, and is not hidden. 00222 00223 It is the caller's responsibility to delete the returned CCAttrMap. 00224 Note: As the map contains ptrs to attrs in the tree. Do not call DeleteAttributes() 00225 on the returned CCAttrMap 00226 00227 SeeAlso: CCAttrMap::Copy() 00228 00229 ********************************************************************************************/ 00230 00231 CCAttrMap* CCAttrMap::MakeAppliedAttrMap(NodeRenderableInk* pInkNode, 00232 BOOL ExcludeIndirectlyAppliedGLAs, 00233 BOOL bStrictEffectStatus) 00234 { 00235 ERROR2IF(pInkNode == NULL,NULL,"pInkNode is NULL"); 00236 // ERROR2IF(pInkNode->FindParent() == NULL,NULL,"pInkNode has no parent"); 00237 00238 CCAttrMap* pAttrMap = new CCAttrMap(30); 00239 if (pAttrMap != NULL) 00240 { 00241 if (!pInkNode->FindAppliedAttributes(pAttrMap, 00242 5000, 00243 NULL, 00244 ExcludeIndirectlyAppliedGLAs, 00245 bStrictEffectStatus)) 00246 { 00247 delete pAttrMap; 00248 pAttrMap = NULL; 00249 } 00250 else 00251 { 00252 pAttrMap->attrMapCreator = (Node*) pInkNode; 00253 } 00254 } 00255 00256 return pAttrMap; 00257 } 00258 00259 /******************************************************************************************** 00260 00261 > void CCAttrMap::Transform(TransformBase& Trans) 00262 00263 Author: Mark_Neves (Xara Group Ltd) <camelotdev@xara.com> 00264 Created: 30/4/99 00265 Inputs: Trans 00266 Outputs: - 00267 Returns: - 00268 Purpose: Applies the given transform to all the attrs in this map 00269 SeeAlso: - 00270 00271 ********************************************************************************************/ 00272 00273 void CCAttrMap::Transform(TransformBase& Trans) 00274 { 00275 CCRuntimeClass *pType; 00276 void *pVal; 00277 for( iterator Pos = GetStartPosition(); Pos != GetEndPosition(); ) 00278 { 00279 GetNextAssoc(Pos,pType,pVal); 00280 if (pVal != NULL) 00281 { 00282 NodeAttribute* pNodeAttr = (NodeAttribute *)pVal; 00283 pNodeAttr->Transform(Trans); 00284 } 00285 } 00286 } 00287 00288 /******************************************************************************************** 00289 00290 > void CCAttrMap::TransformForBrush(TransformBase& Trans) 00291 00292 Author: Diccon_Yamanaka (Xara Group Ltd) <camelotdev@xara.com> 00293 Created: 30/4/99 00294 Inputs: Trans 00295 Outputs: - 00296 Returns: - 00297 Purpose: Applies the given transform to all the attrs in this map that need to be rendered 00298 at every step of a brush or a blend. This allows us to tile as things such as bitmap 00299 fills remain in the same place always 00300 SeeAlso: - 00301 00302 ********************************************************************************************/ 00303 00304 void CCAttrMap::TransformForBrush(TransformBase& Trans) 00305 { 00306 CCRuntimeClass *pType; 00307 void *pVal; 00308 for( iterator Pos = GetStartPosition(); Pos != GetEndPosition(); ) 00309 { 00310 GetNextAssoc(Pos,pType,pVal); 00311 if (pVal != NULL) 00312 { 00313 NodeAttribute* pNodeAttr = (NodeAttribute *)pVal; 00314 00315 // check that we are not about to set line width to zero 00316 if( pNodeAttr->IsALineWidthAttr() && Trans.TransLines != FALSE ) 00317 { 00318 double Test = Trans.GetScalar().MakeDouble() * (double)((AttrLineWidth*)pNodeAttr)->Value.LineWidth; 00319 // TRACEUSER( "Diccon", _T("Scale line width by %f\n"), Test); 00320 if (Test <= 1.0) 00321 { 00322 // TRACEUSER( "Diccon", _T("Setting line width scaling OFF\n")); 00323 Trans.TransLines = FALSE; 00324 } 00325 } 00326 00327 if (pNodeAttr->NeedsToRenderAtEachBrushStroke()) 00328 pNodeAttr->Transform(Trans); 00329 } 00330 } 00331 } 00332 00333 /******************************************************************************************** 00334 00335 > void CCAttrMap::TransformForBrush(TransformBase& Trans) 00336 00337 Author: Diccon_Yamanaka (Xara Group Ltd) <camelotdev@xara.com> 00338 Created: 30/4/99 00339 Inputs: Trans 00340 Outputs: - 00341 Returns: - 00342 Purpose: Applies the transform to all the attributes that do not have to render for each 00343 brush step. 00344 SeeAlso: - 00345 00346 ********************************************************************************************/ 00347 00348 void CCAttrMap::TransformBrushFills(TransformBase& Trans) 00349 { 00350 CCRuntimeClass *pType; 00351 void *pVal; 00352 for( iterator Pos = GetStartPosition(); Pos != GetEndPosition(); ) 00353 { 00354 GetNextAssoc(Pos,pType,pVal); 00355 if (pVal != NULL) 00356 { 00357 NodeAttribute* pNodeAttr = (NodeAttribute *)pVal; 00358 00359 // check that we are not about to set line width to zero 00360 if( pNodeAttr->IsALineWidthAttr() && Trans.TransLines != FALSE ) 00361 { 00362 INT32 Test = labs( INT32(Trans.GetScalar().MakeDouble() * ((AttrLineWidth*)pNodeAttr)->Value.LineWidth) ); 00363 if (Test <= 10) 00364 Trans.TransLines = FALSE; 00365 } 00366 00367 if (!pNodeAttr->NeedsToRenderAtEachBrushStroke()) 00368 pNodeAttr->Transform(Trans); 00369 } 00370 } 00371 00372 00373 } 00374 00375 00376 /******************************************************************************************** 00377 00378 > BOOL CCAttrMap::WillScaleLineWidthToZero(TransformBase& Trans) 00379 00380 Author: Diccon_Yamanaka (Xara Group Ltd) <camelotdev@xara.com> 00381 Created: 30/4/99 00382 Inputs: Trans - the transformation we wish to test 00383 Outputs: - 00384 Returns: TRUE if this transformation will scale the line width in this map to zero or not 00385 Purpose: As above, this can be useful information as if we pass GDraw a line width of zero 00386 it reverts to zero quality. 00387 SeeAlso: - 00388 00389 ********************************************************************************************/ 00390 00391 BOOL CCAttrMap::WillScaleLineWidthToZero(TransformBase& Trans) 00392 { 00393 // first look up the line width 00394 AttrLineWidth* pLineWidth = NULL; 00395 Lookup( CC_RUNTIME_CLASS(AttrLineWidth), (void*&)pLineWidth ); 00396 00397 // if we don't have a line width then we're obviously not going to scale it to zero 00398 if (pLineWidth == NULL) 00399 return FALSE; 00400 00401 // also look up the stroke colour, if it is fully transparent then the line 00402 // is invisible anyway 00403 AttrStrokeColour* pStrokeCol = NULL; 00404 Lookup( CC_RUNTIME_CLASS(AttrStrokeColour), (void*&)pStrokeCol ); 00405 if (pStrokeCol && pStrokeCol->Value.Colour.IsTransparent()) 00406 return FALSE; 00407 00408 double ScaleFactor = Trans.GetScalar().MakeDouble(); 00409 INT32 ScaleVal = (INT32)(ScaleFactor * (double)pLineWidth->Value.LineWidth); 00410 if (ScaleVal < 1) 00411 return TRUE; 00412 00413 return FALSE; 00414 } 00415 00416 /******************************************************************************************** 00417 00418 > void CCAttrMap::Render(RenderRegion * pRegion, BOOL RenderOffscreenAttributes = TRUE) 00419 00420 Author: David_McClarnon (Xara Group Ltd) <camelotdev@xara.com> 00421 Created: 30/4/99 00422 Inputs: pRegion render-region to render into. 00423 RenderOffscreenAttributes whether or not to render offscreen attributes, 00424 eg feathers. 00425 Outputs: - 00426 Returns: - 00427 Purpose: Renders the attribute map into the given render region 00428 00429 Notes: Karim 15/11/2000 00430 Modified so that I can render an attribute map *without* 00431 rendering any offscreen attributes contained therein. 00432 00433 SeeAlso: - 00434 00435 ********************************************************************************************/ 00436 void CCAttrMap::Render(RenderRegion * pRegion, BOOL RenderOffscreenAttributes) 00437 { 00438 // OK, we have found the full quota of attributes. Now render them all. 00439 iterator pos = GetStartPosition(); 00440 while( pos != GetEndPosition() ) 00441 { 00442 CCRuntimeClass *pKey; 00443 void *pVal; 00444 GetNextAssoc( pos, pKey, pVal ); 00445 00446 NodeAttribute* pAttr = (NodeAttribute*)pVal; 00447 00448 if ( pAttr->CanBeAppliedToObject() && 00449 pAttr->RenderSubtree(pRegion)==SUBTREE_ROOTONLY ) 00450 { 00451 // render all attributes, unless we've been specifically asked 00452 // not to render offscreen attributes. 00453 if (RenderOffscreenAttributes || !pAttr->IsAnOffscreenAttribute()) 00454 pAttr->Render(pRegion); 00455 } 00456 } 00457 } 00458 00459 /******************************************************************************************** 00460 00461 > void CCAttrMap::BuildListOfAttributes(List * pList) 00462 00463 Author: David_McClarnon (Xara Group Ltd) <camelotdev@xara.com> 00464 Created: 30/4/99 00465 Inputs: The list to use 00466 Outputs: - 00467 Returns: - 00468 Purpose: Builds a list of NodeListItems of all the attributes in this attribute map 00469 Notes: Includes all attributes - even those which can't be applied to objects 00470 Use CanBeAppliedToObject to test 00471 SeeAlso: - 00472 00473 ********************************************************************************************/ 00474 void CCAttrMap::BuildListOfAttributes(List * pList) 00475 { 00476 iterator pos = GetStartPosition(); 00477 00478 NodeListItem *pItem = NULL; 00479 00480 while( pos != GetEndPosition() ) 00481 { 00482 CCRuntimeClass *pKey; 00483 void *pVal; 00484 GetNextAssoc( pos, pKey, pVal ); 00485 00486 pItem = new NodeListItem((NodeAttribute *)pVal); 00487 00488 pList->AddTail(pItem); 00489 } 00490 } 00491 00492 /******************************************************************************************** 00493 00494 > NodeAttribute* CCAttrMap::FindAttribute(CCRuntimeClass* Class) 00495 00496 Author: Chris_Snook (Xara Group Ltd) <camelotdev@xara.com> 00497 Created: 15/6/2000 00498 Inputs: The attribute type that we are to find. 00499 Outputs: The attribute that matches this attribute type 00500 Returns: - 00501 Purpose: Call to retrieve a ptr to the attribute of the supplied type 00502 Notes: 00503 SeeAlso: - 00504 00505 ********************************************************************************************/ 00506 00507 NodeAttribute* CCAttrMap::FindAttribute(NodeAttribute *pTypeAttr)//CCRuntimeClass* Class) 00508 { 00509 void* ptrToAttr = NULL; 00510 00511 if( Lookup( pTypeAttr->GetAttributeType(), ptrToAttr ) ) 00512 { 00513 return (NodeAttribute *)ptrToAttr; 00514 } 00515 00516 return (NULL); 00517 } 00518 00519 /******************************************************************************************** 00520 00521 > NodeAttribute * CCAttrMap::ReplaceAttribute(NodeAttribute *pNewAttr) 00522 00523 Author: David_McClarnon (Xara Group Ltd) <camelotdev@xara.com> 00524 Created: 10/12/99 00525 Inputs: The attribute to replace 00526 Outputs: The old attribute - in case it needs deleting 00527 Returns: - 00528 Purpose: Directly replaces the attribute in this map with the given one 00529 Notes: 00530 SeeAlso: - 00531 00532 ********************************************************************************************/ 00533 00534 NodeAttribute * CCAttrMap::ReplaceAttribute(NodeAttribute *pNewAttr) 00535 { 00536 void* pOldAttr = NULL; 00537 if( Lookup( pNewAttr->GetAttributeType(), pOldAttr ) ) 00538 { 00539 // We need to Remove and Delete the existing Stroke Colour Attr 00540 RemoveKey( pNewAttr->GetAttributeType() ); 00541 } 00542 00543 // Add the new attr into the attr map 00544 SetAt( pNewAttr->GetAttributeType(), (void*)pNewAttr ); 00545 00546 return (NodeAttribute *)pOldAttr; 00547 } 00548 00549 00550 00551 00552 /******************************************************************************************** 00553 00554 > void CCAttrMap::RemoveAttribute(CCRuntimeClass* pAttrClass) 00555 00556 Author: Phil_Martin (Xara Group Ltd) <camelotdev@xara.com> 00557 Created: 04/11/2005 00558 Inputs: The attribute class to remove 00559 Outputs: - 00560 Returns: - 00561 Purpose: Removes and Deletes the given attribute type 00562 Notes: 00563 SeeAlso: - 00564 00565 ********************************************************************************************/ 00566 00567 void CCAttrMap::RemoveAttribute(CCRuntimeClass* pAttrClass) 00568 { 00569 NodeAttribute* pOldAttr = NULL; 00570 if( Lookup( pAttrClass, (void*&)pOldAttr ) ) 00571 { 00572 if (pOldAttr) 00573 delete pOldAttr; 00574 00575 // We need to Remove and Delete the existing Stroke Colour Attr 00576 RemoveKey( pAttrClass ); 00577 } 00578 } 00579 00580 00581 00582 00583 /******************************************************************************************** 00584 00585 > static CCAttrMap * CCAttrMap::MakeAttrMapFromRenderRegion(RenderRegion * pRegion) 00586 00587 Author: David_McClarnon (Xara Group Ltd) <camelotdev@xara.com> 00588 Created: 24/2/2000 00589 Inputs: The render region to get the attribute map from 00590 Outputs: An attribute map (copied) from the render region 00591 Returns: - 00592 Purpose: Makes an attribute out of the render region's current attribute state 00593 Notes: You MUST call DeleteAttributes afterwards to release memory - delete is 00594 not sufficient 00595 SeeAlso: - 00596 00597 ********************************************************************************************/ 00598 CCAttrMap * CCAttrMap::MakeAttrMapFromRenderRegion(RenderRegion * pRegion) 00599 { 00600 CCAttrMap * pMap = new CCAttrMap; 00601 ENSURE(pMap,"No mem for attrmap"); 00602 if(!pMap) 00603 return NULL; 00604 00605 // let's get every attribute in the render region 00606 AttributeValue * pAttrVal = NULL; 00607 NodeAttribute * pNewAttr = NULL; 00608 00609 for (UINT32 i = 0; i < ATTR_FIRST_FREE_ID; i++) 00610 { 00611 pAttrVal = pRegion->GetCurrentAttribute(i); 00612 00613 // make a new node out of this attribute value 00614 pNewAttr = pAttrVal->MakeNode(); 00615 00616 // Karim 12/04/2000 00617 // AttributeValues _do_not_have_to_have_ a corresponding NodeAttribute, 00618 // so can we please *check* that MakeNode didn't just return NULL! 00619 if (pNewAttr != NULL) 00620 { 00621 if(!pNewAttr->IsLinkedToNodeGeometry()) 00622 pMap->SetAt(pNewAttr->GetAttributeType(),pNewAttr); 00623 else 00624 { 00625 delete pNewAttr; 00626 pNewAttr = AttributeManager::GetDefaultAttribute((AttrIndex) i); 00627 if(pNewAttr) 00628 { 00629 ENSURE(pNewAttr->IsLinkedToNodeGeometry(),"Incorrect NodeAttribute returned by GetDefaultAttribute"); 00630 pMap->SetAt(pNewAttr->GetAttributeType(), pNewAttr); 00631 } 00632 else 00633 return NULL; 00634 } 00635 } 00636 } 00637 00638 pMap->attrMapCreator = NULL; 00639 00640 return pMap; 00641 } 00642 00643 void CCAttrMap::ApplyAttributesToNode(NodeRenderableInk * pInk) 00644 { 00645 iterator pos = GetStartPosition(); 00646 00647 while( pos != GetEndPosition() ) 00648 { 00649 CCRuntimeClass *pKey; 00650 void *pVal; 00651 GetNextAssoc(pos, pKey, pVal); 00652 00653 NodeAttribute * pAttr = (NodeAttribute *)pVal; 00654 00655 // copy the attribute 00656 if( pAttr->CanBeAppliedToObject() ) 00657 { 00658 NodeAttribute * pAttrCopy = NULL; 00659 pAttr->NodeCopy((Node **)(&pAttrCopy)); 00660 00661 pAttrCopy->AttachNode(pInk, LASTCHILD); 00662 00663 // nb now that GLAs have an independent flag to indicate when 00664 // they are copied from the default, it is safe to fix linkages 00665 // this ensures that GLA defaults get copied when BlendRefs are 00666 // made from complex nodes, and that they are found when MakeAppliedAttributes 00667 // calls FindAppliedAttributes on the unattached subtree 00668 // TODO?? 00669 // What about just copying compound node's Parent pointers to 00670 // pseudo attach the tree, rather than copying applied attrs to unattached tree 00671 // Just need to watch when deleting that it doesn't do anything to the 00672 // parents pointers - which it shouldn't surely? 00673 pAttrCopy->LinkToGeometry(pInk); 00674 } 00675 } 00676 } 00677 00678 // Required for all GLA's 00679 // NB must only be called on attrmaps with copied attributes 00680 // DO NOT CALL on maps with 'live' attributes - ie pointers to attrs in the tree 00681 // (eg a mpa made by MakeAppliedAttrMap(pInk)) 00682 void CCAttrMap::PostBlendInit(Path* pPath, CCRuntimeClass* pCreatorClass) 00683 { 00684 INT32 curr = 0; 00685 00686 // NB this function is called on a Blended attr map 00687 // The Blend() function should return false if it doesn't want to be in the blended attr map 00688 // ie default GLAs shouldn't be in here! 00689 00690 do 00691 { 00692 CCRuntimeClass *pType = (CCRuntimeClass *)GeometryLinkedAttributeClasses[curr]; 00693 void *pVal; 00694 00695 if( Lookup( pType, pVal ) ) 00696 { 00697 if (pVal != NULL) 00698 { 00699 NodeAttribute * pAttr = (NodeAttribute *)pVal; 00700 00701 // call the attributes routine to initialise itself 00702 if(!pAttr->PostDynCreateInit(this, pPath, pCreatorClass)) 00703 { 00704 // make sure the node is not going to try and render itself 00705 TRACEUSER( "Ilan", wxT("Dynamically created attribute failed to post init itself. Removing attribute from map.\n") ); 00706 // NB map must contain copied attrs 00707 RemoveKey( pType ); 00708 // Must cast to NodeAttribute before deleting, otherwise wrong destructor gets called 00709 delete (NodeAttribute*)pVal; 00710 } 00711 } 00712 } 00713 00714 curr++; 00715 } 00716 while(curr<NumGLAs); 00717 } 00718 00719 // Required for all GLA's 00720 void CCAttrMap::PostBlendDeinit() 00721 { 00722 INT32 curr = 0; 00723 00724 do 00725 { 00726 CCRuntimeClass *pType = (CCRuntimeClass *)GeometryLinkedAttributeClasses[curr]; 00727 void *pVal; 00728 00729 if( Lookup( pType, pVal ) ) 00730 { 00731 if (pVal != NULL) 00732 { 00733 NodeAttribute * pAttr = (NodeAttribute *)pVal; 00734 00735 pAttr->PostDynCreateDeInit(); 00736 } 00737 } 00738 00739 curr++; 00740 } 00741 while(curr<NumGLAs); 00742 } 00743 00744 00745 void CCAttrMap::AttachGeometryLinkedAttrs(Node* pContext) 00746 { 00747 INT32 curr = 0; 00748 00749 do 00750 { 00751 CCRuntimeClass *pType = (CCRuntimeClass *)GeometryLinkedAttributeClasses[curr]; 00752 void *pVal; 00753 00754 if (Lookup(pType,pVal)) 00755 { 00756 if (pVal != NULL) 00757 { 00758 ((NodeAttribute*)pVal)->LinkToGeometry(pContext); 00759 } 00760 } 00761 00762 curr++; 00763 } 00764 while(curr<NumGLAs); 00765 } 00766 00767 void CCAttrMap::RemoveGeometryLinkedAttrs() 00768 { 00769 INT32 curr = 0; 00770 00771 do 00772 { 00773 CCRuntimeClass *pType = (CCRuntimeClass *)GeometryLinkedAttributeClasses[curr]; 00774 void *pVal; 00775 00776 if( Lookup( pType, pVal ) ) 00777 { 00778 if (pVal != NULL) 00779 { 00780 RemoveKey( pType ); 00781 delete (NodeAttribute*)pVal; 00782 } 00783 } 00784 00785 curr++; 00786 } 00787 while(curr<NumGLAs); 00788 } 00789 00790 00791 00792 /******************************************************************************************** 00793 00794 > BOOL CCAttrMap::IsSeeThrough() 00795 00796 Author: Karim_MacDonald (Xara Group Ltd) <camelotdev@xara.com> 00797 Created: 19/02/2001 00798 00799 Returns: TRUE if at least one of our attrs IsSeeThrough(), 00800 FALSE otherwise. 00801 00802 Purpose: Test each of the attributes in this map for see-through-ness. 00803 This is not the same as transparency - what it means is: if I draw something 00804 in white, then draw its outline as retrieved from PathBecomeA in black over 00805 the top, will I still be able to see white bits? 00806 IsSeeThrough() therefore depends partly on the implementation of PathBecomeA. 00807 00808 Examples: 00809 Transparency is always see-through unless it is a zero transparency. 00810 Line width is not see through - PathBecomeA can cope with this attr. 00811 Fill colour is not see-through unless it is COLOUR_NONE. 00812 Brush attrs are normally see-through, as PathBecomeA ignores them. 00813 00814 See Also: NodeRenderableInk::IsSeeThrough() 00815 00816 ********************************************************************************************/ 00817 BOOL CCAttrMap::IsSeeThrough() 00818 { 00819 CCRuntimeClass *pKey; 00820 void *pVal; 00821 BOOL bIsSeeThrough = FALSE; 00822 00823 for ( iterator pos = GetStartPosition(); 00824 pos != GetEndPosition() && !bIsSeeThrough; ) 00825 { 00826 GetNextAssoc(pos, pKey, pVal); 00827 NodeAttribute* pAttr = (NodeAttribute*)pVal; 00828 00829 bIsSeeThrough = pAttr->IsSeeThrough(FALSE); 00830 } 00831 00832 return bIsSeeThrough; 00833 }