bitmapdropdown.h

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00001 // $Id: coldrop.h 1052 2006-05-15 14:19:14Z alex $
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00098 
00099 // coldrop.h - The Colour Drop-down list support class
00100 
00101 #ifndef BITMAPDROPDOWN_H
00102 #define BITMAPDROPDOWN_H
00103 
00104 #include "dropdown.h"
00105 //#include "gbrush.h"
00106 //#include "pump.h"
00107 
00108 
00109 
00110 /*************************************************************************
00111 Class         : wxCamBitmapDropdownPopup 
00112 Base Class    : public wxCamVListBoxComboPopu
00113 Author        : Mikhail Tatarnikov
00114 Description   : Represents popup list for the bitmap control.
00115 Pure Virtual  : No
00116 Known Issues  : None
00117 Usage Notes   : Required to specify size of the list - if the bitmap is smaller
00118                 then the control width, the dropdown should be of the bitmap size.
00119                 Also the "unselected" item should be painted separately.
00120 Override Notes: None
00121 **************************************************************************/
00122 class wxCamBitmapDropdownPopup : public wxCamVListBoxComboPopup
00123 {
00124 public:
00125     wxCamBitmapDropdownPopup(DropDown * pDropDown=NULL) :
00126         wxCamVListBoxComboPopup(pDropDown)
00127     {
00128     } 
00129     
00130     // Redraws the combo control itself.
00131     virtual void PaintComboControl(wxDC& dc, const wxRect& rect);
00132 
00133 
00134     // Calculates the dropdown size. We need to override it to allow the dropdown list to have smaller
00135     // width that the cobobox itself (in  case we have images only).
00136     virtual wxSize GetAdjustedSize(int /* TYPENOTE: Correct*/ minWidth, int /* TYPENOTE: Correct*/ prefHeight, INT32 maxHeight);
00137 };
00138 
00139 
00140 
00141 /*************************************************************************
00142 Class         : CBDDItemInfo 
00143 Base Class    : none
00144 Author        : Mikhail Tatarnikov
00145 Description   : Item information for Bitmap Dropdown control.
00146 Pure Virtual  : No
00147 Known Issues  : None
00148 Usage Notes   : We need two separate fields for text, since the base DropDown class
00149                 identifies items by their text. So, if all items have no string, they are
00150                 considered the same, and as result some operations (like SetSelection)
00151                 work incorrectly.
00152 Override Notes: None
00153 **************************************************************************/
00154 class CBDDItemInfo
00155 {
00156 public:
00157     CBDDItemInfo();
00158     CBDDItemInfo(UINT32 uiBitmapResID, String_256 strText);
00159 
00160     // Accessors
00161     UINT32     GetBitmapID();
00162     BOOL       HasText();
00163     String_256 GetText();
00164 
00165     const CBDDItemInfo& operator=(const CBDDItemInfo& rOther);
00166 
00167 protected:
00168     UINT32     m_uiBitmapResID;
00169     BOOL       m_bHasText;
00170     String_256 m_strText;
00171 };
00172 
00173 
00174 
00175 /*************************************************************************
00176 Class         : CBitmapDropDown 
00177 Base Class    : public DropDow
00178 Author        : Mikhail Tatarnikov
00179 Description   : Represents a combobox with bitmaps and text
00180 Pure Virtual  : No
00181 Known Issues  : None
00182 Usage Notes   : None
00183 Override Notes: The item data is stored in a vector and owned by this class.
00184 **************************************************************************/
00185 class CBitmapDropDown : public DropDown
00186 {
00187 friend class DialogManager;
00188 
00189 CC_DECLARE_DYNCREATE(CBitmapDropDown)
00190 
00191 // --- Kernelly section
00192 
00193 public:         // CBitmapDropDown  management
00194     CBitmapDropDown();
00195     virtual ~CBitmapDropDown();
00196 
00197     virtual BOOL Init(CWindowID Window, CGadgetID Gadget);
00198     
00199     // Adds a new item (icon + text).
00200     void AddItem(UINT32 uiBitmapResID, String_256 strText);
00201     void AddDivider();
00202 
00203     // Select an item.
00204     void SetSelectedIndex(INT32 iSelectedIndex){DropDown::SetSelectedIndex(iSelectedIndex);}
00205 
00206     // Specify the look of "unselected" item - a bitmap/text that will be drawn when no item is selected.
00207     void SetUnselectedIntem(UINT32 uiBitmapID, String_256 strText);
00208 
00209     // Deletes an existing item.
00210     void DeleteItem(INT32 index);
00211 
00212 protected:
00213     // Overrides item data access function.
00214     void* GetItemData(INT32 iItemIndex);
00215 
00216     // Returns TRUE if the item has an icon. Default is no icon
00217     virtual BOOL HasIcon(void* pvItemData);
00218     
00219     // Returns TRUE if the item has a text label.
00220     virtual BOOL HasText(void* pvItemData);
00221     
00222     virtual wxString GetText(void* pvItemData, INT32 iItem);
00223     
00224     // Draw the item.
00225     virtual wxSize HandleDrawItemInternal(wxDC& dc, const wxRect& Rect, INT32 item, INT32 flags, BOOL Draw);
00226     
00227     // Draw the associated icon.
00228     virtual wxSize DrawIcon(wxDC& dc, const wxRect& Rect, INT32 item, INT32 flags, BOOL Draw);
00229 
00230 protected:
00231     // Items information. No need to delete item data while removing an item.
00232     std::vector<CBDDItemInfo> m_vecItems;
00233 
00234     // Information about the unselected item.
00235     CBDDItemInfo m_oUnselectedItemInfo;
00236 
00237 // --- Winoily section
00238 
00239 
00240 };
00241 
00242 
00243 
00244 
00245 
00246 #endif  // BITMAPDROPDOWN_H
00247 

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