#include <prevwdlg.h>
Inheritance diagram for AnimatedBitmapItem:
Public Member Functions | |
AnimatedBitmapItem () | |
Default contructor. | |
~AnimatedBitmapItem () | |
Default destructor. | |
AnimatedBitmapItem (KernelBitmap *pEntry, Layer *pLayer=NULL) | |
To add a bitmap to the list of frames in the animation sequence. If it has an associated layer then add this at the same time. | |
KernelBitmap * | GetBitmap () |
Layer * | GetLayer () |
Protected Attributes | |
KernelBitmap * | m_pBitmap |
Layer * | m_pLayer |
Definition at line 126 of file prevwdlg.h.
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Default contructor.
Definition at line 200 of file prevwdlg.cpp. 00201 { 00202 ERROR3("AnimatedBitmapItem::AnimatedBitmapItem - call the other constructor"); 00203 m_pBitmap = NULL; 00204 m_pLayer = NULL; 00205 }
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Default destructor.
Definition at line 217 of file prevwdlg.cpp. 00218 { 00219 // Do not attempt to delete the pointers that we have as these are references 00220 // rather than anything that we have allocated 00221 }
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To add a bitmap to the list of frames in the animation sequence. If it has an associated layer then add this at the same time.
Definition at line 184 of file prevwdlg.cpp.
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Definition at line 136 of file prevwdlg.h. 00136 { return m_pBitmap; }
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Definition at line 137 of file prevwdlg.h. 00137 { return m_pLayer; }
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Definition at line 140 of file prevwdlg.h. |
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Definition at line 141 of file prevwdlg.h. |