#include <layer.h>
Public Member Functions | |
LayerStatus () | |
LayerStatus constructor. | |
LayerStatus (LayerStatus &ls) | |
LayerStatus copy constructor. | |
INT32 | operator== (LayerStatus) |
LayerStatus == operator. | |
Public Attributes | |
String_256 | StringLayerID |
Definition at line 132 of file layer.h.
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LayerStatus constructor.
Definition at line 1066 of file layer.cpp.
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LayerStatus copy constructor.
Definition at line 1087 of file layer.cpp. 01088 { 01089 // Flags.Visible = ls.Flags.Visible; 01090 // Flags.Locked = ls.Flags.Locked; 01091 // Flags.Printable = ls.Flags.Printable; 01092 // Flags.Background = ls.Flags.Background; 01093 // Flags.Outline = ls.Flags.Outline; 01094 01095 StringLayerID = ls.StringLayerID; 01096 }
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LayerStatus == operator.
Definition at line 1114 of file layer.cpp. 01115 { 01116 return ( 01117 // (Flags.Visible == Status.Flags.Visible) && 01118 // (Flags.Locked == Status.Flags.Locked) && 01119 // (Flags.Printable == Status.Flags.Printable) && 01120 // (Flags.Background == Status.Flags.Background) && 01121 // (Flags.Outline == Status.Flags.Outline) && 01122 (StringLayerID == Status.StringLayerID) 01123 ); 01124 }
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