#include <palmenu.h>
Inheritance diagram for PaletteContextMenu:
Public Member Functions | |
virtual BOOL | Build () |
Base class implementation of menu builder. This function builds a menu statically by creating the appropriate objects. It does NOT call teh menu script interpreter because I am unhappy about the reliability of repeatedly calling that code. |
Definition at line 138 of file palmenu.h.
|
Base class implementation of menu builder. This function builds a menu statically by creating the appropriate objects. It does NOT call teh menu script interpreter because I am unhappy about the reliability of repeatedly calling that code.
Note also that by building the menu programmatically it can change depending on the context within which it is opened... The standard layout for pop-up menus is: Clicked object's primary commands Transfer commands Other commands supported by the clicked object The "What's this?" command The Properties... command These are only guidelines and you can omit any sections you don't need. To implement an overriden version of this function you simply need to make it add new menu items to the root menu. There are helper functions to make this easier: BuildTransferCommands will add Cut,Copy,Paste,etc. BuildCommand will take any OPTOKEN you give it and build an item linked to that OPTOKEN.
Reimplemented from ContextMenu. Definition at line 127 of file palmenu.cpp. 00128 { 00129 // Use this variable to hold the status of the menu build. If it goes FALSE, 00130 // then something went wrong. 00131 BOOL ok = TRUE; 00132 00133 // Add all the menu items, together with separators. 00134 if( ok ) 00135 ok = ok && BuildCommand( OPTOKEN_PALETTE_LOCKED ); 00136 if( ok ) 00137 ok = ok && BuildCommand( OPTOKEN_PALETTE_WEB_SAFE ); 00138 if( ok ) 00139 ok = ok && BuildCommand( OPTOKEN_PALETTE_TRANSPARENT_BACKGROUND ); 00140 if( ok ) 00141 ok = ok && BuildCommand( OPTOKEN_PALETTE_TRANSPARENT, TRUE ); 00142 00143 00144 if( ok ) 00145 ok = ok && BuildCommand( OPTOKEN_PALETTE_RESTORE ); 00146 if( ok ) 00147 ok = ok && BuildCommand( OPTOKEN_PALETTE_DELETE, TRUE); 00148 00149 if( ok ) 00150 ok = ok && BuildCommand( OPTOKEN_PALETTE_SYSTEM_COLOURS, TRUE ); 00151 00152 if( ok ) 00153 ok = ok && BuildCommand( OPTOKEN_PALETTE_SORT_BY_USE ); 00154 if( ok ) 00155 ok = ok && BuildCommand( OPTOKEN_PALETTE_SORT_BY_LUMINANCE ); 00156 if( ok ) 00157 ok = ok && BuildCommand( OPTOKEN_PALETTE_SORT_BY_HUE ); 00158 00159 return ok; 00160 }
|