grndbmp.h

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00001 // $Id: grndbmp.h 1282 2006-06-09 09:46:49Z alex $
00002 /* @@tag:xara-cn@@ DO NOT MODIFY THIS LINE
00003 ================================XARAHEADERSTART===========================
00004  
00005                Xara LX, a vector drawing and manipulation program.
00006                     Copyright (C) 1993-2006 Xara Group Ltd.
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00009 
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00011 ----------------------------------
00012 
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00036 
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00049 
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00058 This license does not apply to files in the wxXtra directory, which
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00066 
00067 ARRANGEMENTS FOR CONTRIBUTION OF MODIFICATIONS
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00084 
00085 MARKS
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00092 
00093       Xara Group Ltd, Gaddesden Place, Hemel Hempstead, HP2 6EX, UK.
00094                         http://www.xara.com/
00095 
00096 =================================XARAHEADEREND============================
00097  */
00098 
00099 #ifndef INC_GRNDBMP
00100 #define INC_GRNDBMP
00101 
00102 #include "grnddib.h"
00103 //#include "dibconv.h" - in camtypes.h [AUTOMATICALLY REMOVED]
00104 
00105 class OILBitmap;
00106 
00107 /********************************************************************************************
00108 
00109 >   class GRenderBitmap : public GRenderDIB
00110 
00111     Author:     Andy_Pennell (Xara Group Ltd) <camelotdev@xara.com>
00112     Created:    2/6/94
00113     Purpose:    A GDraw render region that uses normal DIBs for the bitmap and can save itself
00114                 out into an OIL bitmap.
00115 
00116 ********************************************************************************************/
00117 
00118 class GRenderBitmap : public GRenderDIB
00119 {
00120 //  friend class BMPFilter;
00121 //  friend class AccusoftFilters;
00122 //  friend class TI_GIFFilter;
00123 //  friend class PNGFilter;
00124 
00125     CC_DECLARE_DYNAMIC(GRenderBitmap)
00126 
00127 public:
00128     GRenderBitmap(DocRect ClipRegion, Matrix ConvertMatrix, FIXED16 ViewScale, UINT32 Depth, double dpi, BOOL Printing = FALSE,
00129                   UINT32 Dither = XARADITHER_ORDERED_GREY, LPLOGPALETTE pPalette = NULL, BOOL AutoConvert = FALSE);
00130     ~GRenderBitmap();
00131 
00132     static void Deinit(void);
00133 
00134 public:
00135     // non-virtual fns which are unique to this class
00136     OILBitmap *ExtractBitmap(LPLOGPALETTE pPalette = NULL);
00137     OILBitmap *ExtractBitmapCopy(LPLOGPALETTE pPalette = NULL, 
00138                                  LPBITMAPINFO pMaskInfo = NULL, LPBYTE pMaskData = NULL, INT32 MaskColour = -1,
00139                                  BOOL LookForDuplicates = FALSE);
00140 
00141     // Access function for thr bitmap data
00142     // Always use this, NEVER access the data directly, as a conversion may be necessary
00143     // if using certain dithering techniques
00144     BOOL GetBitmapData(LPBITMAPINFO* pBitmapInfo, LPBYTE* pBitmapData, BOOL Convert = FALSE);
00145 
00146     LPBITMAPINFO GetBitmapInfo() { return pBitmapInfo; }
00147 
00148     BOOL StartRender();
00149 
00150     // Allow access to the default dither type in GRenderRegion
00151 //  static INT32 GetDefaultDitherType();
00152 
00153     static BOOL DitheringNeeds32bpp(UINT32 Dither);
00154 
00155     // banding functions
00156     virtual BOOL SetFirstBand();
00157     virtual BOOL GetNextBand();
00158     INT32 GetNumBands();
00159     void SetOverlapBands(BOOL NewVal);
00160     BOOL SetRenderBottomToTop(BOOL NewVal);
00161     INT32 GetFullRegionHeight();
00162 
00163     // Used to calculate the size of the render region required
00164     virtual WinRect CalculateWinRect( Matrix& RenderMatrix, const DocRect& docrect,
00165                                       const double dpi);
00166 
00167     // Special functions to make it safe for us to render when called from within another
00168     // GRenderRegion-derived rndrgn. If we don't use a different context, GDraw will explode
00169     // violently. This is used to render 8bpp greyscale bitmaps for stroke transparency masks
00170     // so the context also includes a hard-wired greyscale palette, to elimnate large setup delays.
00171     // DO NOT CALL THIS UNLESS YOU REALLY KNOW WHAT YOU'RE DOING. Danger, danger, Will Robinson!
00172     void UseGreyscaleContextDangerous(void);
00173     void StopUsingGreyscaleContextDangerous(void);
00174 
00175     virtual GMATRIX MakeGavinMatrix(Matrix NewRenderMatrix, DocRect ClipRect, double dPixelsPerInch, BOOL bMasterCapture);
00176 
00177 private:
00178     GDrawContext *pPreviousGDrawContext;    // Memory of the normal GDrawContext we replaced
00179                                             // in a call to UseGreyscaleContextDangerous
00180     static GDrawContext *pGreyscaleContext; // Context we replace the normal one with
00181 
00182 protected:
00183     LPBITMAPINFO GetLPBits( INT32 Width, INT32 Height, INT32 Depth, LPBYTE*);
00184     void FreeLPBits( LPBITMAPINFO, LPBYTE );
00185     BOOL DisplayBits(LPBITMAPINFO lpDisplayBitmapInfo = NULL, LPBYTE lpDisplayBits = NULL);
00186 
00187     BOOL DoOutputBitmapConversion(LPBITMAPINFO* lpConvInfo, LPBYTE* lpConvBits, LPLOGPALETTE pPalette);
00188 
00189     LPLOGPALETTE GetConversionPalette();
00190 
00191 // member vars
00192 protected:
00193     BOOL OverlapBands;
00194     BOOL RenderBottomToTop;
00195     // The following are some new bits added to cope with the conversion needed when using certain
00196     // dithering techniques
00197 
00198     UINT32 DitherType;      // For 8bbp or less, this is the Dithering to use
00199     UINT32  uOutputDepth;   // If different from the actual RR bpp, then the bitmap will
00200                             // be converted before output
00201 
00202     LPLOGPALETTE    pConvPalette;   // Palette to use for conversion to 8bpp or less
00203 
00204     // These are used for the final output bitmap, if a conversion is needed
00205     LPBITMAPINFO    lpOutputInfo;   
00206     LPBYTE          lpOutputBits;   
00207 
00208     // Preserve the tiny offsets calculated by OSRenderRegion::CalculateGavinOffsetWinRect
00209     // so that Captures use the same offsets as the master capture
00210     //
00211     // Use of these variables is all done inside MakeGavinMatrix and RELIES upon the master
00212     // capture being created and set up (thus calling MakeGavinMatrix) before any other
00213     // captures are set up. This causes these variable to be initialised by the setting of
00214     // the master capture before they are used during the setting of other captures.
00215     //
00216     double          m_dXCentralAdjust;
00217     double          m_dYCentralAdjust;
00218 };
00219 
00220 #if !defined(EXCLUDE_FROM_RALPH)
00221 
00222 /********************************************************************************************
00223 
00224 >   class GRenderOptPalette : public GRenderBitmap
00225 
00226     Author:     Will_Cowling (Xara Group Ltd) <camelotdev@xara.com>
00227     Created:    29/5/96
00228     Purpose:    A GDraw render region that generates an opimised palette for the output bitmap
00229 
00230 ********************************************************************************************/
00231 
00232 class GRenderOptPalette : public GRenderBitmap
00233 {
00234     CC_DECLARE_DYNAMIC(GRenderOptPalette)
00235 
00236 public:
00237     GRenderOptPalette(DocRect ClipRegion, Matrix ConvertMatrix, FIXED16 ViewScale, UINT32 SrcDepth, double dpi, BOOL Use8bpp);
00238     ~GRenderOptPalette();
00239 
00240     virtual BOOL GetNextBand();
00241 
00242     // Function to read the optimised palette, when rendering is finished
00243     LPLOGPALETTE GetOptimisedPalette(UINT32 PaletteSize, UINT32 NumColours, UINT32 ReservedColours = 0, BOOL SnapToBrowserPalette = FALSE);
00244 
00245 public:
00246     // Preference as to whether we round the colours of a 1bpp optimised palette
00247     static BOOL DoTwoColourRoundingToPrimary;
00248 
00249     static BOOL DoGDrawConversion;
00250     static BOOL UseOldPalette;
00251 
00252 protected:
00253 
00254     void* Stats;    // Pointer to Statistics used to generate the optimised palette
00255     BOOL UseSpecial8bpp;    // Tells us whether to use 8bpp specific routines
00256 
00257     BOOL m_bTooManyColours;
00258     LPLOGPALETTE m_pExactPalette;
00259 };
00260 
00261 #endif
00262 
00263 #endif

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