oilcoord.cpp

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00001 // $Id: oilcoord.cpp 1282 2006-06-09 09:46:49Z alex $
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00005                Xara LX, a vector drawing and manipulation program.
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00098 
00099 
00100 #include "camtypes.h"
00101 
00102 //#include "oilcoord.h" - in camtypes.h [AUTOMATICALLY REMOVED]
00103 //#include "node.h"  - in camtypes.h [AUTOMATICALLY REMOVED]
00104 //#include "wrkcoord.h" - in camtypes.h [AUTOMATICALLY REMOVED]
00105 //#include "rect.h" - in camtypes.h [AUTOMATICALLY REMOVED]
00106 //#include "document.h" - in camtypes.h [AUTOMATICALLY REMOVED]
00107 #include "paper.h"
00108 //#include "xmatrix.h" - in camtypes.h [AUTOMATICALLY REMOVED]
00109 //#include "ensure.h" - in camtypes.h [AUTOMATICALLY REMOVED]
00110 //#include "spread.h" - in camtypes.h [AUTOMATICALLY REMOVED]
00111 #include "chapter.h"
00112 //#include "view.h" - in camtypes.h [AUTOMATICALLY REMOVED]
00113 
00114 DECLARE_SOURCE("$Revision: 1282 $");
00115 
00116 
00117 
00118 
00119 /*********************************************************************************************
00120 >   OilCoord::OilCoord(MILLIPOINT xx, MILLIPOINT yy)
00121 
00122     Author:     Justin_Flude (Xara Group Ltd) <camelotdev@xara.com>
00123     Created:    27th August 1993
00124     Inputs:     Two INT32s (measured in millipoints).
00125     Outputs:    -
00126     Returns:    -
00127     Purpose:    Constructs an OIL coordinate.
00128     Errors:     -
00129     Scope:      Public
00130 
00131 **********************************************************************************************/ 
00132 
00133 OilCoord::OilCoord(MILLIPOINT xx, MILLIPOINT yy) : Coord(xx, yy)
00134 {
00135 }
00136 
00137 
00138 
00139 
00140 
00141 
00142 
00143 
00144 
00145 /********************************************************************************************
00146 
00147 >   WinCoord OilCoord::ToWin(View *pView) const;
00148 
00149     Author:     Will_Cowling (Xara Group Ltd) <camelotdev@xara.com>
00150     Created:    5/8/93
00151     Inputs:     The view we are converting to.
00152     Purpose:    Converts an OilCoord to a WinCoord.
00153 
00154 ********************************************************************************************/
00155 
00156 WinCoord OilCoord::ToWin(View *pView) const
00157 {
00158     // Note that we have to negate the y coord, because Windows starts with 0 at the top
00159     // and then positive coordinates in a downward direction, i.e. the opposite to
00160     // Camelot's coordinate systems.
00161 
00162     // NB. More importantly, we add 1 to the y coord, because the flipping of the y axis
00163     //     causes a misalignment in the pixel systems.  This is because Camelot coords
00164     //     specify the bottom left of the pixel, whereas GDI coords specify the top-left.
00165     //     (See coord.doc for more details)
00166 
00167 //  return WinCoord(INT32(MPtoPixel(x, xPixelScale)), -INT32(MPtoPixel(y, yPixelScale) + 1));
00168 
00169     // New info: (Phil, 17/11/94)
00170     // The one pixel bodge is no longer required because the pixel model has been modified
00171     // so that pixel coordinates are in the centres of pixels, not on any edge.
00172     // This allows coordinate systems to be negated without any extra work.
00173 
00174     // Get pixel size for this view
00175     FIXED16 PixelWidth, PixelHeight;
00176     pView->GetPixelSize(&PixelWidth, &PixelHeight);
00177 
00178     // Do the conversion and return the results.
00179     return WinCoord(INT32(MPtoPixel(x, PixelWidth)), -INT32(MPtoPixel(y, PixelHeight) ));
00180 }
00181 
00182 
00183 /********************************************************************************************
00184 
00185 >   WinCoord OilCoord::ToWin( const INT32 dpi ) const;
00186 
00187     Author:     Neville_Humphrys (Xara Group Ltd) <camelotdev@xara.com>
00188     Created:    30/11/93
00189     Inputs:     Transform Matrix.
00190                 dpi the value of the destination dpi rather than assuming screen dpi 
00191     Outputs:    None
00192     Returns:    None.
00193     Purpose:    Same as above in that it converts an OilCoord to a WinCoord but instead of
00194                 assuming screen dpi, as in using x/yPixelScale, it uses the specified dpi
00195                 to work out the transformation.
00196     Errors:     None.
00197 
00198 ********************************************************************************************/
00199 
00200 //WinCoord OilCoord::ToWin( const INT32 dpi ) const
00201 //{
00202     // See above ToWin routine for conversion comments
00203     // Work out our x and y pixel scaling factors for the specified destination dpi
00204 //  FIXED16 PixScale = 72000.0/dpi;
00205 
00206 //  return WinCoord(INT32(MPtoPixel(x, PixScale)), -INT32(MPtoPixel(y, PixScale) ));
00207 //}
00208 
00209 /********************************************************************************************
00210 
00211 >   WinCoord OilCoord::ToWin( const double dpi ) const;
00212 
00213     Author:     Neville_Humphrys (Xara Group Ltd) <camelotdev@xara.com>
00214     Created:    30/11/93
00215     Inputs:     Transform Matrix.
00216                 dpi the value of the destination dpi rather than assuming screen dpi 
00217     Outputs:    None
00218     Returns:    None.
00219     Purpose:    Same as above in that it converts an OilCoord to a WinCoord but instead of
00220                 assuming screen dpi, as in using x/yPixelScale, it uses the specified dpi
00221                 to work out the transformation.
00222                 Different to above in that it takes a double dpi instead of a INT32 dpi. Now
00223                 superceeds the above. Changed 12/12/95.
00224     Errors:     None.
00225 
00226 ********************************************************************************************/
00227 
00228 WinCoord OilCoord::ToWin( const double dpi ) const
00229 {
00230     // See above ToWin routine for conversion comments
00231     // Work out our x and y pixel scaling factors for the specified destination dpi
00232     FIXED16 PixScale = 72000.0/dpi;
00233 
00234     return WinCoord(INT32(MPtoPixel(x, PixScale)), -INT32(MPtoPixel(y, PixScale) ));
00235 }
00236 
00237 
00238 
00239 
00240 /********************************************************************************************
00241 
00242 >   WorkCoord OilCoord::ToWork(const WorkCoord& ScrollOffset) const
00243 
00244     Author:     Will_Cowling (Xara Group Ltd) <camelotdev@xara.com>
00245     Created:    5/8/93
00246     Inputs:     Scroll offset.
00247     Outputs:    None
00248     Returns:    None.
00249     Purpose:    Converts an OilCoord to a WorkCoord.
00250     Errors:     None.
00251 
00252 ********************************************************************************************/
00253 
00254 WorkCoord OilCoord::ToWork(const WorkCoord& ScrollOffset) const
00255 {
00256     // Add the scroll offsets to get workarea values...
00257     return WorkCoord(ScrollOffset.x + x, ScrollOffset.y + y);
00258 }
00259 
00260 
00261 
00262 
00263 /********************************************************************************************
00264 
00265 >   void OilCoord::ToWork(const WorkCoord& scrollOffset, WorkCoord* result ) const
00266 
00267     Author:     Will_Cowling (Xara Group Ltd) <camelotdev@xara.com>
00268     Created:    5/8/93
00269     Inputs:     Scroll offset.
00270     Outputs:    None
00271     Returns:    None.
00272     Purpose:    Converts an OilCoord to a WorkCoord.
00273     Errors:     None.
00274 
00275 ********************************************************************************************/
00276 /*
00277 Technical notes:
00278 
00279 ********************************************************************************************/
00280 
00281 void OilCoord::ToWork(const WorkCoord& scrollOffset, WorkCoord* result ) const
00282 {
00283 // Implementation...
00284     // Then add the scroll offsets to get workarea values...
00285     result->x = scrollOffset.x + x; 
00286     result->y = scrollOffset.y + y;
00287 }
00288 
00289 
00290 
00291 
00292 /********************************************************************************************
00293 
00294 >   DocCoord OilCoord::ToDoc(const Spread* pSpread, View *pView) const
00295 
00296     Author:     Rik_Heywood (Xara Group Ltd) <camelotdev@xara.com>
00297     Created:    22/12/93
00298     Inputs:     pSpread - The spread that we know that the oil coord is in
00299                 View - the view to use when converting.
00300     Returns:    This coordinate as measured in DocCoords
00301     Purpose:    Convert an OilCoord to a DocCoord
00302 
00303 ********************************************************************************************/
00304 
00305 DocCoord OilCoord::ToDoc(const Spread* pSpread, View* pView) const
00306 {
00307     DocCoord    Return;
00308     WorkCoord   Point((XLONG)(this->x), (XLONG)(this->y));
00309 
00310     // First, convert the OilCoord into a LogicalCoord...
00311     FIXED16 ViewScale = pView->GetViewScale();
00312     WorkCoord ScrollOffset = pView->GetScrollOffsets();
00313 
00314     Point.x = MakeXLong( double(Point.x + ScrollOffset.x) / ViewScale.MakeDouble());
00315     Point.y = MakeXLong( double(Point.y + ScrollOffset.y) / ViewScale.MakeDouble());
00316 
00317     // Find the parent chapter
00318     Chapter* pChapter = (Chapter*) pSpread->FindParent();
00319     ENSURE( pChapter != NULL, "Spread had no parent" );
00320     ENSURE( pChapter->IsKindOf(CC_RUNTIME_CLASS(Chapter)), "Chapter is not a chapter" );
00321 
00322     // Find the depth of the chapter
00323     XLONG ChapDepth = pChapter->GetChapterDepth();
00324 
00325     // Find the chapters position
00326     DocCoord ChapterPos;
00327     ChapterPos.x = pChapter->GetPasteboardRect(TRUE, pView).lo.x; 
00328     ChapterPos.y = pChapter->GetPasteboardRect(TRUE, pView).hi.y;
00329 
00330     // Build the return value up
00331     Return.x = Point.x + ChapterPos.x;
00332     Return.y = Point.y + MakeXLong(ChapterPos.y) + ChapDepth;
00333 
00334     return (Return);
00335     
00336 }

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