swfrndr.h

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00001 // $Id: swfrndr.h 1282 2006-06-09 09:46:49Z alex $
00002 /* @@tag:xara-cn@@ DO NOT MODIFY THIS LINE
00003 ================================XARAHEADERSTART===========================
00004  
00005                Xara LX, a vector drawing and manipulation program.
00006                     Copyright (C) 1993-2006 Xara Group Ltd.
00007        Copyright on certain contributions may be held in joint with their
00008               respective authors. See AUTHORS file for details.
00009 
00010 LICENSE TO USE AND MODIFY SOFTWARE
00011 ----------------------------------
00012 
00013 This file is part of Xara LX.
00014 
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00018 
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00023 
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00029 
00030 ADDITIONAL RIGHTS
00031 -----------------
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00036 
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00046 Nothing in this section restricts any of the rights you have under
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00048 
00049 
00050 SCOPE OF LICENSE
00051 ----------------
00052 
00053 This license applies to this program (XaraLX) and its constituent source
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00057 
00058 This license does not apply to files in the wxXtra directory, which
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00061 
00062 This license does not apply to the binary libraries (if any) within
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00064 within that directory in the file "LIBS-LICENSE".
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00066 
00067 ARRANGEMENTS FOR CONTRIBUTION OF MODIFICATIONS
00068 ----------------------------------------------
00069 
00070 Subject to the terms of the GNU Public License (see above), you are
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00084 
00085 MARKS
00086 -----
00087 
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00091 
00092 
00093       Xara Group Ltd, Gaddesden Place, Hemel Hempstead, HP2 6EX, UK.
00094                         http://www.xara.com/
00095 
00096 =================================XARAHEADEREND============================
00097  */
00098 #ifndef INC_FLASH_RENDER_H
00099 #define INC_FLASH_RENDER_H
00100 
00101 #include "fillramp.h"
00102 //#include "rndrgn.h" - in camtypes.h [AUTOMATICALLY REMOVED]
00103 #include "vectrndr.h"
00104 #include "nodetext.h"
00105 #include "nodeshad.h"
00106 #include "swfbitmp.h"
00107 #include "swftext.h"
00108 #include "swffont.h"
00109 #include "swfshape.h"
00110 #include "swfbuttn.h"
00111 #include "swfplace.h"
00112 #include "swfsprit.h"
00113 
00114 class NodeBevel;
00115 class NodeBevelBegin;
00116 
00117 // The following functions perform the same role as many of the macros defined in the
00118 // older Camelot code, but since they're based around templates, incorporate type
00119 // checking, and are thus safer to use.
00120 
00121 /********************************************************************************************
00122 
00123 >   template < class T > T Max ( T InputA, T InputB )
00124 
00125     Author:     Graeme_Sutherland (Xara Group Ltd) <camelotdev@xara.com>
00126     Created:    24/8/99
00127     Purpose:    Replacement for the Max macro. It's type safe, and can operate on any C++
00128                 data type.
00129     Returns:    The maximum of either InputA or InputB.
00130     SeeAlso:    -
00131 
00132 ********************************************************************************************/
00133 
00134 template < class T > T Max ( T InputA, T InputB )
00135 {
00136     if ( InputA > InputB )
00137         return InputA;
00138     else
00139         return InputB;
00140 }
00141 
00142 /********************************************************************************************
00143 
00144 >   template < class T > T Max ( T InputA, T InputB, T InputC, T InputD )
00145 
00146     Author:     Graeme_Sutherland (Xara Group Ltd) <camelotdev@xara.com>
00147     Created:    24/8/99
00148     Purpose:    Wrapper around the Max function to return the maximum value from four
00149                 values. (Used for finding the maximum value for the extends of a bounding
00150                 rectangle.
00151     Returns:    The maximum value of the four inputs.
00152     SeeAlso:    -
00153 
00154 ********************************************************************************************/
00155 
00156 template < class T > T Max ( T InputA, T InputB, T InputC, T InputD )
00157 {
00158     return Max ( Max ( InputA, InputB ), Max ( InputC, InputD ) );
00159 }
00160 
00161 /********************************************************************************************
00162 
00163 >   template < class T > T Min ( T InputA, T InputB )
00164 
00165     Author:     Graeme_Sutherland (Xara Group Ltd) <camelotdev@xara.com>
00166     Created:    24/11/99
00167     Purpose:    Replacement for the Min macro. It's type safe, and can operate on any C++
00168                 data type.
00169     Returns:    The minimum of either InputA or InputB.
00170     SeeAlso:    -
00171 
00172 ********************************************************************************************/
00173 
00174 template < class T > T Min ( T InputA, T InputB )
00175 {
00176     if (  ( InputA ) <  ( InputB ) )
00177         return InputA;
00178     else
00179         return InputB;
00180 }
00181 
00182 /********************************************************************************************
00183 
00184 >   template < class T > T Min ( T InputA, T InputB, T InputC, T InputD )
00185 
00186     Author:     Graeme_Sutherland (Xara Group Ltd) <camelotdev@xara.com>
00187     Created:    24/11/99
00188     Purpose:    Wrapper around the Min function to return the minimum value from four
00189                 values. (Used for finding the minimum value for the extends of a bounding
00190                 rectangle.
00191     Returns:    The minimum value of the four inputs.
00192     SeeAlso:    -
00193 
00194 ********************************************************************************************/
00195 
00196 template < class T > T Min ( T InputA, T InputB, T InputC, T InputD )
00197 {
00198     return Min ( Min ( InputA, InputB ), Min ( InputC, InputD ) );
00199 }
00200 
00201 /********************************************************************************************
00202 
00203 >   template < class T > T Absol ( T a )
00204 
00205     Author:     Graeme_Sutherland (Xara Group Ltd) <camelotdev@xara.com>
00206     Created:    24/8/99
00207     Purpose:    Replacement for the Abs macro. It's got the advantage of being easier
00208                 to debug, and fully type safe.
00209     Returns:    The maximum of either a or b.
00210     SeeAlso:    -
00211 
00212 ********************************************************************************************/
00213 
00214 template < class T > T Absol ( T a )
00215 {
00216     if ( a < 0 )
00217         return -a;
00218     else
00219         return a;
00220 }
00221 
00222 /********************************************************************************************
00223 
00224 >   class FlashRenderRegion : public VectorFileRenderRegion
00225 
00226     Author:     Graeme_Sutherland (Xara Group Ltd) <camelotdev@xara.com>
00227     Created:    24/8/99
00228     Purpose:    Provides the necessary functions to convert image data stored in the
00229                 Camelot tree into the correct values for exporting to the Flash 4 format,
00230                 and output these to the relevant device context.
00231     
00232 ********************************************************************************************/
00233 
00234 class FlashRenderRegion : public VectorFileRenderRegion
00235 {
00236 public:
00237     CC_DECLARE_DYNAMIC( FlashRenderRegion )
00238  
00239     // Constructors.
00240     FlashRenderRegion ( void );
00241     FlashRenderRegion ( DocRect ClipRect,
00242                         Matrix ConvertMatrix,
00243                         FIXED16 ViewScale );
00244 
00245     // Destructor.
00246     ~FlashRenderRegion( void );
00247 
00248     // Normal functions.
00249     BOOL ExportCharacter ( TextChar *pTheLetter );
00250     BOOL ExportBevel ( NodeBevel *pBevel );
00251     BOOL ExportBevelBegin ( NodeBevelBegin *pBevel );
00252     BOOL ExportShadow ( Path *pShadowPath,
00253                         OILBitmap *pBitmap,
00254                         UINT32 Darkness );
00255     BOOL ExportRenderableNode ( NodeRenderableInk *pInk );
00256 
00257     BOOL ExportAll ( void );
00258 
00259     // These set layer and button IDs used to export roll-over states.
00260     void SetButtonName ( TCHAR *pButtonName );
00261     void SetLayerState ( LayerState State );
00262 
00263 protected:
00264 
00265     void DrawPathToOutputDevice ( Path *PathToRender,
00266                                   PathShape shapePath = PATHSHAPE_PATH );
00267 
00268     // Extra functionality.
00269     void InitPointers ( void );
00270 
00271     BOOL ProcessPath ( Path *pPath );
00272     BOOL ProcessFill ( FillGeometryAttribute *pFill,
00273                        TranspFillAttribute *pTransparency );
00274     BOOL ProcessColour ( FillGeometryAttribute *pFill );
00275     BOOL ProcessTransparency ( TranspFillAttribute *pTransparency,
00276                                FillGeometryAttribute *pFill );
00277     BOOL CreateTextRecord ( TextChar *pTheLetter );
00278     BOOL ProcessFlatFill ( DocColour *pColour );
00279     BOOL ProcessGradientFill ( DocColour *pStartColour,
00280                                DocColour *pMidColour,
00281                                DocColour *pEndColour,
00282                                ColourRamp *pRamp,
00283                                DocCoord *pStartPoint,
00284                                DocCoord *pEndPoint,
00285                                DocCoord *pEndPoint2,
00286                                BYTE FillType );
00287     BOOL ProcessBitmapFill ( FillGeometryAttribute *pFill );
00288     BOOL RecordBitmapFill ( BitmapFillAttribute *pFill,
00289                             WORD BitmapID );
00290     WORD GetBitmapID ( OILBitmap *pBitmap,
00291                        DocColour *pStartColour,
00292                        DocColour *pEndColour,
00293                        UINT32        Transparency );
00294     BOOL ProcessFlatTransp ( UINT32 Transparency );
00295     BOOL ProcessGradientTransp ( UINT32 *pStartTransparency,
00296                                  UINT32 *pMidTransparency,
00297                                  UINT32 *pEndTransparency,
00298                                  DocCoord *pStartPoint,
00299                                  DocCoord *pEndPoint,
00300                                  DocCoord *pEndPoint2,
00301                                  BYTE FillType );
00302     BOOL ProcessBitmapTransp ( TranspFillAttribute *pTransparency,
00303                                FillGeometryAttribute *pFill );
00304 
00305     UINT32 BlendTransparencies ( UINT32 *pStart,
00306                                UINT32 *pEnd1,
00307                                UINT32 *pEnd2,
00308                                UINT32 *pEnd3 );
00309 
00310     DocColour BlendColours ( DocColour *pStart,
00311                              DocColour *pEnd1,
00312                              DocColour *pEnd2,
00313                              DocColour *pEnd3,
00314                              ColourRamp *pRamp );
00315 
00316     FlashButtonRecord* ProcessURL ( WebAddressAttribute *pWebAddress );
00317 
00318     BOOL ExportButtonState ( FlashButtonRecord *pButton );
00319 
00320     FlashButtonRecord* MatchButton ( void );
00321 
00322     FlashSprite* MatchSprite ( FlashButtonRecord *pButton );
00323 
00324     BOOL PlaceObject ( WORD ID,
00325                        FlashType ToRender,
00326                        DocCoord *pPosition = NULL,
00327                        BOOL DoTransform = FALSE );
00328 
00329     // Member variables.
00330     FlashBitmapRecord   *mpBitmap;
00331     FlashBitmapRecord   *mpBitmapTail;
00332     FlashTextRecord     *mpText;
00333     FlashTextRecord     *mpTextTail;
00334     FlashFontRecord     *mpFont;
00335     FlashFontRecord     *mpFontTail;
00336     FlashShapeRecord    *mpShape;
00337     FlashShapeRecord    *mpShapeTail;
00338     FlashShapeRecord    *mpShapeLast;
00339     FlashButtonRecord   *mpButton;
00340     FlashButtonRecord   *mpButtonTail;
00341     FlashSprite         *mpSprite;
00342     FlashSprite         *mpSpriteTail;
00343     FlashPlaceObject    *mpPlace;
00344     FlashPlaceObject    *mpPlaceTail;
00345     String_256          mButtonName;
00346     LayerState          mButtonState;
00347     BOOL                mSupressLines;
00348     BOOL                mExportStroke;
00349 };
00350 
00351 #endif  // #ifndef

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