#include "nodetxts.h"
#include "textfuns.h"
Go to the source code of this file.
Classes | |
class | VisibleTextNode |
The VisibleTextNode is an abstract base class. All visible objects which appear on text lines such as characters, kerns, carets, etc. will be instances of derived classes of VisibleTextNode. More... | |
class | AbstractTextChar |
This is the base class for all VisibleTextNodes which have an associated Unicode character. More... | |
class | TextChar |
Simplest type of TextStory character. The only data stored is a Unicode value. More... | |
class | KernCode |
A Kern code. More... | |
class | HorizontalTab |
A horizontal tab character. More... | |
class | CaretNode |
Some Notes about the Caret. More... | |
class | EOLNode |
Every TextLine that is created will have a EOLNode as its last child. This means that every TextLine will always have at least one child node. More... | |
Defines | |
#define | EXPORT_TEXT 0 |
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Definition at line 105 of file nodetext.h. |