ProgressDisplay Class Reference

Encapsulates various bits of information required to provide a progress display while printing/exporting via View::RenderSimpleView(). More...

#include <view.h>

List of all members.

Public Member Functions

 ProgressDisplay ()
 Initialise the progress display object. Defaults to no progress display.
void SetUp (RenderRegion *pRender, ScanningRenderRegion *pScanner)
 Sets up the progress display object based on the render regions passed in.
BOOL IncProgress (INT32 NumNodes=1)
 Updates the rendered node count by the number specified. If the progress display needs updating, then it is updated.
BOOL FirstStageDone ()
 Should be called when the first stage of 3-pass rendering is complete.
BOOL SecondStageDone ()
 Should be called when the second stage of 3-pass rendering is complete.
void AllStagesDone ()
 Should be called when the 3-pass rendering has been finished. This causes the progress bar to be de-initialised when exporting Camelot EPS.
void StartBitmapPhase (INT32 NumBands)
 Gets ready to render the banded bitmap phase of the rendering. Works out how much each band should update the progress position by.
void StartBitmapPhaseBand (INT32 TotalNumScanlines)
 Inform the progress display that a band is about to start being rendered, and how many scanlines high it will be.
BOOL BitmapPhaseBandRenderedTo (INT32 ScanlinesRendered)
 Update the progress to reflect how many scanlines have been rendered in this band of the bitmap rendering phase.
BOOL EndBitmapPhaseBand ()
 Another band of the bitmap rendering phase has been finished, so update the progress display.
void SetUpOptimal (RenderRegion *pRender, ScanningRenderRegion *pScanner)
 This function sets up the Progress display ready to start rendering the nodes.
BOOL SetNodesRendered (INT32 NumNodes)
 Lets the rendering loop tell the display system when a node has been rendered. It can act on this to update the progress display whenever needed.

Protected Attributes

BOOL DoProgressDisplay
BOOL IsPrinting
INT32 NumNodesRendered
INT32 LastProgressUpdate
INT32 ProgressInterval
INT32 FirstStageCount
INT32 SecondStageCount
INT32 ThirdStageCount
INT32 BandSize
INT32 BandHeight
INT32 BandOffset
INT32 BandIncrement
INT32 TotalNodes
CCPrintInfopPrintInfo
INT32 ProgressScaleFactor


Detailed Description

Encapsulates various bits of information required to provide a progress display while printing/exporting via View::RenderSimpleView().

Author:
Tim_Browse (Xara Group Ltd) <camelotdev@xara.com>
Date:
05/25/95
See also:
View::RenderSimpleView

Definition at line 144 of file view.h.


Constructor & Destructor Documentation

ProgressDisplay::ProgressDisplay  ) 
 

Initialise the progress display object. Defaults to no progress display.

Author:
Tim_Browse (Xara Group Ltd) <camelotdev@xara.com>
Date:
05/25/95

Definition at line 1657 of file view.cpp.

01658 {
01659     //  WEBSTER-ranbirr-13/11/96
01660 #ifndef WEBSTER
01661 #ifndef STANDALONE
01662     pPrintInfo = CCPrintInfo::GetCurrent();
01663 #else
01664     pPrintInfo = NULL;
01665 #endif
01666 #endif //webster
01667     DoProgressDisplay = FALSE;
01668     IsPrinting = FALSE;
01669     NumNodesRendered = 0;
01670     LastProgressUpdate = 0;
01671     ProgressInterval = 1;
01672     TotalNodes = 0;
01673 
01674     // Currently we use a scale factor of 256 so that we get decent resolution even
01675     // when exporting only a few nodes that have lots of transparency.
01676     // We use 256 (a power of 2) so that muls and divs are fast.
01677     ProgressScaleFactor = 256;
01678 }


Member Function Documentation

void ProgressDisplay::AllStagesDone  ) 
 

Should be called when the 3-pass rendering has been finished. This causes the progress bar to be de-initialised when exporting Camelot EPS.

Author:
Tim_Browse (Xara Group Ltd) <camelotdev@xara.com>
Date:
05/25/95
See also:
ProgressDisplay

Definition at line 1989 of file view.cpp.

01990 {
01991 #ifndef STANDALONE
01992     // If we are exporting EPS, end the progress indicator as we're all done.
01993     if (DoProgressDisplay && !IsPrinting)
01994         EndSlowJob();
01995 #endif
01996 }

BOOL ProgressDisplay::BitmapPhaseBandRenderedTo INT32  ScanlinesRendered  ) 
 

Update the progress to reflect how many scanlines have been rendered in this band of the bitmap rendering phase.

Author:
Tim_Browse (Xara Group Ltd) <camelotdev@xara.com>
Date:
05/25/95
Parameters:
ScanlinesRendered - the numbr of scanlines rendered so far in this band. [INPUTS]
Returns:
TRUE if updated ok; FALSE if user requested that operation is aborted, e.g. presing Escape.
See also:
ProgressDisplay::StartBitmapPhaseBand

Definition at line 2060 of file view.cpp.

02061 {
02062 #ifndef STANDALONE
02063 
02064     if (!DoProgressDisplay)
02065         // No progress display needed.
02066         return TRUE;
02067 
02068     // Work out how far into this band we have got.
02069     BandOffset = ScanlinesRendered * BandIncrement;
02070     if (BandOffset > BandSize)
02071         BandOffset = BandSize;
02072     INT32 ProgressPos = (NumNodesRendered * ProgressScaleFactor) + BandOffset;
02073 
02074 //  WEBSTER-ranbirr-13/11/96
02075 #ifndef WEBSTER
02076     // Update progress indicators
02077     if (IsPrinting && pPrintInfo != NULL)
02078     {
02079         // Update slider
02080         pPrintInfo->SetSliderSubRangePos(ProgressPos);
02081 
02082         // Does user want to suspend printing?
02083         if (pPrintInfo->Abort())
02084             return FALSE;
02085     }
02086     else
02087 #endif //webster
02088         return ContinueSlowJob(ProgressPos);
02089 
02090 #endif
02091 
02092     // All ok
02093     return TRUE;
02094 }

BOOL ProgressDisplay::EndBitmapPhaseBand  ) 
 

Another band of the bitmap rendering phase has been finished, so update the progress display.

Author:
Tim_Browse (Xara Group Ltd) <camelotdev@xara.com>
Date:
05/25/95
Returns:
TRUE if updated ok; FALSE if user requested that operation is aborted, e.g. presing Escape.

Definition at line 2110 of file view.cpp.

02111 {
02112 #ifndef STANDALONE
02113 
02114     if (!DoProgressDisplay)
02115         return TRUE;
02116 
02117     // Move on, but limit to range! (in case of cock-ups)
02118     NumNodesRendered += (BandSize / ProgressScaleFactor);
02119     if (NumNodesRendered > (FirstStageCount + SecondStageCount))
02120         NumNodesRendered = (FirstStageCount + SecondStageCount);
02121 //  WEBSTER-ranbirr-13/11/96
02122 #ifndef WEBSTER
02123     if (IsPrinting && pPrintInfo != NULL)
02124     {
02125         // Update slider
02126         pPrintInfo->SetSliderSubRangePos(NumNodesRendered * ProgressScaleFactor);
02127 
02128         // Does user want to suspend printing?
02129         if (pPrintInfo->Abort())
02130             return FALSE;
02131     }
02132     else
02133 #endif //webster
02134         return ContinueSlowJob(NumNodesRendered * ProgressScaleFactor);
02135 #endif
02136     // All ok
02137     return TRUE;
02138 }

BOOL ProgressDisplay::FirstStageDone  ) 
 

Should be called when the first stage of 3-pass rendering is complete.

Author:
Tim_Browse (Xara Group Ltd) <camelotdev@xara.com>
Date:
05/25/95
Returns:
TRUE if updated ok; FALSE if user requested that operation is aborted, e.g. presing Escape.
See also:
ProgressDisplay::SecondStageDone

Definition at line 1910 of file view.cpp.

01911 {
01912 #ifndef STANDALONE
01913 
01914     NumNodesRendered = FirstStageCount;
01915 
01916     if (!DoProgressDisplay)
01917         // No progress display needed.
01918         return TRUE;
01919 //  WEBSTER-ranbirr-13/11/96
01920 #ifndef WEBSTER
01921     if (IsPrinting && pPrintInfo != NULL)
01922         pPrintInfo->SetSliderSubRangePos(NumNodesRendered * ProgressScaleFactor);
01923     else
01924 #endif //webster
01925         return ContinueSlowJob(NumNodesRendered * ProgressScaleFactor);
01926 
01927 #endif
01928 
01929     // All ok
01930     return TRUE;
01931 }

BOOL ProgressDisplay::IncProgress INT32  NumNodes = 1  ) 
 

Updates the rendered node count by the number specified. If the progress display needs updating, then it is updated.

Author:
Tim_Browse (Xara Group Ltd) <camelotdev@xara.com>
Date:
05/25/95
Parameters:
NumNodes - the number of nodes that have just been rendered. [INPUTS]
Returns:
TRUE if updated ok; FALSE if user requested that operation is aborted, e.g. presing Escape.
See also:
ProgressDisplay

Definition at line 1855 of file view.cpp.

01856 {
01857 #ifndef STANDALONE
01858 
01859     NumNodesRendered++;
01860 
01861     if (!DoProgressDisplay)
01862         // No progress display needed.
01863         return TRUE;
01864 //  WEBSTER-ranbirr-13/11/96
01865 #ifndef WEBSTER
01866     if (IsPrinting && (pPrintInfo != NULL) && (pPrintInfo->m_bContinuePrinting == FALSE))
01867         // User has cancelled job
01868         return FALSE;
01869 #endif //webster
01870     if ((NumNodesRendered * ProgressScaleFactor) > (LastProgressUpdate + ProgressInterval))
01871     {
01872         // Time to update the progress display.
01873         LastProgressUpdate = NumNodesRendered * ProgressScaleFactor;
01874 //  WEBSTER-ranbirr-13/11/96
01875 #ifndef WEBSTER
01876         if (IsPrinting && pPrintInfo != NULL)
01877         {
01878             // Update slider
01879             pPrintInfo->SetSliderSubRangePos(LastProgressUpdate);
01880 
01881             // Does user want to suspend printing?
01882             if (pPrintInfo->Abort())
01883                 return FALSE;
01884         }
01885         else
01886 #endif //webster
01887         return ContinueSlowJob(LastProgressUpdate);
01888     }
01889 
01890 #endif
01891 
01892     // All ok
01893     return TRUE;
01894 }

BOOL ProgressDisplay::SecondStageDone  ) 
 

Should be called when the second stage of 3-pass rendering is complete.

Author:
Tim_Browse (Xara Group Ltd) <camelotdev@xara.com>
Date:
05/25/95
Returns:
TRUE if updated ok; FALSE if user requested that operation is aborted, e.g. presing Escape.
See also:
ProgressDisplay::FirstStageDone

Definition at line 1947 of file view.cpp.

01948 {
01949 #ifndef STANDALONE
01950 
01951     NumNodesRendered = FirstStageCount + SecondStageCount;
01952 
01953     if (!DoProgressDisplay)
01954         // No progress display needed.
01955         return TRUE;
01956 //  WEBSTER-ranbirr-13/11/96
01957 #ifndef WEBSTER
01958     if (IsPrinting && pPrintInfo != NULL)
01959     {
01960         // Update slider
01961         pPrintInfo->SetSliderSubRangePos(NumNodesRendered * ProgressScaleFactor);
01962 
01963         // Does user want to suspend printing?
01964         if (pPrintInfo->Abort())
01965             return FALSE;
01966     }
01967     else
01968 #endif //webster
01969         return ContinueSlowJob(NumNodesRendered * ProgressScaleFactor);
01970 
01971 #endif
01972 
01973     // All ok
01974     return TRUE;
01975 }

BOOL ProgressDisplay::SetNodesRendered INT32  NumNodes  ) 
 

Lets the rendering loop tell the display system when a node has been rendered. It can act on this to update the progress display whenever needed.

Author:
Rik_Heywood (Xara Group Ltd) <camelotdev@xara.com>
Date:
28/7/95
Parameters:
NumNodes - the number of nodes that have been rendered so far [INPUTS]
Returns:
TRUE if all went well, FALSE if we should stop now.

Definition at line 4288 of file view.cpp.

04289 {
04290 #ifndef STANDALONE
04291     // If we have advanced a node, then update
04292     if (NumNodes>NumNodesRendered)
04293     {
04294 //      TRACE( _T("SetNodesRendered = %d\n"), NumNodes);
04295         NumNodesRendered = NumNodes;
04296     }
04297 
04298     if (!DoProgressDisplay)
04299         // No progress display needed.
04300         return TRUE;
04301 //  WEBSTER-ranbirr-13/11/96
04302 #ifndef WEBSTER
04303     if (IsPrinting && (pPrintInfo != NULL) && (pPrintInfo->m_bContinuePrinting == FALSE))
04304         // User has cancelled job
04305         return FALSE;
04306 #endif //webster
04307     if ((NumNodesRendered * ProgressScaleFactor) > (LastProgressUpdate + ProgressInterval))
04308     {
04309         // Time to update the progress display.
04310         LastProgressUpdate = NumNodesRendered * ProgressScaleFactor;
04311     //  WEBSTER-ranbirr-13/11/96
04312 #ifndef WEBSTER
04313         if (IsPrinting && pPrintInfo != NULL)
04314         {
04315             // Update slider
04316             pPrintInfo->SetSliderSubRangePos(LastProgressUpdate);
04317 
04318             // Does user want to suspend printing?
04319             if (pPrintInfo->Abort())
04320                 return FALSE;
04321         }
04322         else
04323 #endif //webster
04324             return ContinueSlowJob(LastProgressUpdate);
04325     }
04326 
04327 #endif
04328 
04329     // All ok
04330     return TRUE;
04331 }

void ProgressDisplay::SetUp RenderRegion pRender,
ScanningRenderRegion pScanner
 

Sets up the progress display object based on the render regions passed in.

Author:
Tim_Browse (Xara Group Ltd) <camelotdev@xara.com>
Date:
05/25/95
Parameters:
pRender - the render region we are going to render into. [INPUTS] Scanner - the scanning render region that contains information about what shapes we are going to render into this region.
See also:
ScanningRenderRegion

Definition at line 1695 of file view.cpp.

01696 {
01697 #ifndef STANDALONE
01698     // Work out if we need a progress display
01699     IsPrinting = pRender->IsPrinting();
01700     if (!IsPrinting && !IS_A(pRender, CamelotEPSRenderRegion))
01701         // No - stop here
01702         return;
01703 
01704     // We need a progress display
01705     DoProgressDisplay = TRUE;
01706 
01707     // Find out how many nodes the stages need to render...
01708     BOOL FoundLastComplex = FALSE;
01709     FirstStageCount = 0;
01710     SecondStageCount = 0;
01711     ThirdStageCount = 0;
01712 
01713     DocRect ClipRect = pRender->GetClipRect();
01714     Spread *pSpread = pRender->GetRenderSpread();
01715 
01716     // ----------------------------------------------------------------
01717     // NOTE! This is the last use of FindFirstForClippedInkRender!
01718     // It should be replaced by RenderTree and a Callback object
01719     Node *pNode = pSpread->FindFirstForClippedInkRender(&ClipRect, pRender);
01720     // ----------------------------------------------------------------
01721 
01722     Node *pLastComplexNode = pScanner->GetLastComplexObject();
01723 
01724     // Work out whether to count just selected objects, or all of them.
01725     BOOL CountAllObjects = TRUE;
01726 //  WEBSTER-ranbirr-13/11/96
01727 #ifndef WEBSTER
01728     if (IsPrinting && pPrintInfo != NULL)
01729     {
01730         PrintControl *pPrCtrl = pPrintInfo->GetPrintControl();
01731         ERROR3IF(pPrCtrl == NULL, "Unable to find PrintControl object from PrintInfo.");
01732         CountAllObjects = (pPrCtrl->GetObjPrintRange() == PRINTRANGEOBJ_ALL);
01733     }
01734 #endif //webster
01735     if (CountAllObjects)
01736     {
01737         // Count *all* objects
01738         while (pNode != NULL)
01739         {
01740             // Count the node that we have
01741             if (FoundLastComplex)
01742                 ThirdStageCount++;
01743             else
01744                 FirstStageCount++;
01745 
01746             // Have we found the last complex node yet?
01747             // (If so, then we start incrementing ThirdStageCount instead of 
01748             // FirstStageCount).
01749             if (pNode == pLastComplexNode)
01750                 FoundLastComplex = TRUE;
01751 
01752             // Find another one to count
01753             pNode = pNode->FindNextForClippedInkRender(&ClipRect, pRender);
01754         }
01755     }
01756     else
01757     {
01758         // Count only *selected objects*
01759         // (We do this by not rendering any bounded object that is not selected).
01760         //
01761         // This is in a different loop so that we don't impact performance of
01762         // normal printing.
01763         while (pNode != NULL)
01764         {
01765             // Count the node that we have, unless it is bounded but not selected.
01766             if (View::IsPrintableNodeSelected(pNode))
01767             {
01768                 if (FoundLastComplex)
01769                     ThirdStageCount++;
01770                 else
01771                     FirstStageCount++;
01772             }
01773 
01774             // Have we found the last complex node yet?
01775             // (If so, then we start incrementing ThirdStageCount instead of 
01776             // FirstStageCount).
01777             if (pNode == pLastComplexNode)
01778                 FoundLastComplex = TRUE;
01779 
01780             // Find another one to render
01781             pNode = pNode->FindNextForClippedInkRender(&ClipRect, pRender);
01782         }
01783     }
01784 
01785 
01786     // Ok - now we need to set the slider range for the print progress dialog.
01787     // We do this on a number of nodes basis - the first and second stages render the
01788     // same number of nodes, so we count the 'first' count twice, and then add the
01789     // 'third' count.
01790     if (pScanner->GetNumComplex() != 0)
01791     {
01792         SecondStageCount = FirstStageCount;
01793 
01794         // Check to see if we do not do the first stage, - if not then we do the whole
01795         // thing as a bitmap without bothering with the mask (becuase it's too much for
01796         // most printer drivers to cope with).
01797         if ((PrintMonitor::PrintMaskType==PrintMonitor::MASK_SIMPLE) &&
01798             (CCDC::GetType(pRender->GetRenderDC(), TRUE) != RENDERTYPE_PRINTER_PS))
01799         {
01800             FirstStageCount = 0;
01801         }
01802     }
01803 
01804     INT32 Range = FirstStageCount + SecondStageCount + ThirdStageCount;
01805 //  WEBSTER-ranbirr-13/11/96
01806 #ifndef WEBSTER
01807     if (IsPrinting)
01808     {
01809 //      if (pPrintInfo == NULL)
01810 //      {
01811 //          ERROR2RAW("No PrintInfo object found!");
01812 //          InformError();
01813 //          return;
01814 //      }
01815 
01816         if (pPrintInfo != NULL)
01817         {
01818             pPrintInfo->SetSliderSubRangeMax(Range * ProgressScaleFactor);
01819             pPrintInfo->SetSliderSubRangePos(0);
01820         }
01821     }
01822     else
01823 #endif //wesbter
01824     {
01825         // Start progress display (with no initial delay) for Camelot EPS export
01826         String_64 ExportMsg(_R(IDT_EXPORTMSG_CAMEPS));
01827         BeginSlowJob(Range * ProgressScaleFactor, FALSE, &ExportMsg);
01828     }
01829 
01830     // Provide a progress update for every 1%
01831     ProgressInterval = (Range * ProgressScaleFactor) / 100;
01832 #else
01833     // Do nothing as not required on standalone viewer
01834     return;
01835 #endif
01836 
01837 }

void ProgressDisplay::SetUpOptimal RenderRegion pRender,
ScanningRenderRegion pScanner
 

This function sets up the Progress display ready to start rendering the nodes.

Author:
Rik_Heywood (Xara Group Ltd) <camelotdev@xara.com>
Date:
28/7/95
Parameters:
pRender - the render region we are rendering to [INPUTS] pScanner - the Scanning render region that knows about the things we are rendering
See also:
ProgressDisplay::SetUp

Definition at line 4214 of file view.cpp.

04215 {
04216 #ifndef STANDALONE
04217     // Work out if we need a progress display
04218     IsPrinting = pRender->IsPrinting();
04219     if (!IsPrinting && !IS_A(pRender, CamelotEPSRenderRegion))
04220         // No - stop here
04221         return;
04222 
04223     // We need a progress display
04224     DoProgressDisplay = TRUE;
04225     DocRect ClipRect = pRender->GetClipRect();
04226     Spread *pSpread = pRender->GetRenderSpread();
04227 //  Node *pNode = pSpread->FindFirstForClippedInkRender(&ClipRect, pRender);
04228     TotalNodes = 0;
04229 
04230     // Work out whether to count just selected objects, or all of them.
04231     BOOL CountAllObjects = TRUE;
04232 //  WEBSTER-ranbirr-13/11/96
04233 #ifndef WEBSTER
04234     if ((IsPrinting) && (pPrintInfo!=NULL))
04235     {
04236         PrintControl *pPrCtrl = pPrintInfo->GetPrintControl();
04237         CountAllObjects = (pPrCtrl->GetObjPrintRange() == PRINTRANGEOBJ_ALL);
04238     }
04239 #endif //webster
04240 
04241     OptimalPrintRenderCallback MyCallback(pRender->GetRenderView(), pSpread, CountAllObjects, pScanner, FALSE, &TotalNodes, NULL, TRUE);
04242     pRender->RenderTree(pSpread, FALSE, FALSE, &MyCallback);
04243 
04244     TRACE( _T("TotalNodes = %d\n"), TotalNodes);
04245 
04246 //  WEBSTER-ranbirr-13/11/96
04247 #ifndef WEBSTER
04248     // Set up the slider according to the printing flag
04249     if (IsPrinting)
04250     {
04251         if (pPrintInfo != NULL)
04252         {
04253             // actually set the slider
04254             TRACEUSER( "Gerry", _T("Setting Progress slider up to %ld\n"), TotalNodes * ProgressScaleFactor);
04255             pPrintInfo->SetSliderSubRangeMax(TotalNodes * ProgressScaleFactor);
04256             pPrintInfo->SetSliderSubRangePos(0);
04257         }
04258     }
04259     else
04260 #endif //webster
04261     {
04262         // Start progress display (with no initial delay) for Camelot EPS export
04263         String_64 ExportMsg(_R(IDT_EXPORTMSG_CAMEPS));
04264         BeginSlowJob(TotalNodes*ProgressScaleFactor, FALSE, &ExportMsg);
04265     }
04266 
04267     // Provide a progress update for every 1%
04268     ProgressInterval = (TotalNodes * ProgressScaleFactor) / 100;
04269     TRACE( _T("ProgressInterval = %d\n"), ProgressInterval);
04270 #endif
04271 }

void ProgressDisplay::StartBitmapPhase INT32  NumBands  ) 
 

Gets ready to render the banded bitmap phase of the rendering. Works out how much each band should update the progress position by.

Author:
Tim_Browse (Xara Group Ltd) <camelotdev@xara.com>
Date:
05/25/95
Parameters:
NumBands - the number of bands required to render the bitmap phase. [INPUTS]
See also:
ProgressDisplay::RenderedBitmapPhaseBand

Definition at line 2012 of file view.cpp.

02013 {
02014     if (!DoProgressDisplay)
02015         return;
02016 
02017     // Work out how much of the progress range we can use for each band.
02018     BandSize = (SecondStageCount * ProgressScaleFactor) / NumBands;
02019     BandOffset = 0;
02020 }

void ProgressDisplay::StartBitmapPhaseBand INT32  TotalNumScanlines  ) 
 

Inform the progress display that a band is about to start being rendered, and how many scanlines high it will be.

Author:
Tim_Browse (Xara Group Ltd) <camelotdev@xara.com>
Date:
05/25/95
Parameters:
TotalNumScanLines - the height of this ban in pixels. [INPUTS]
See also:
ProgressDisplay::BitmapPhaseBandRenderedTo

Definition at line 2035 of file view.cpp.

02036 {
02037     // Remember how high this band is.
02038     BandHeight = TotalNumScanlines;
02039 
02040     // Work out how much to move the progress display by for each scanline.
02041     BandIncrement = BandSize / BandHeight;
02042 }


Member Data Documentation

INT32 ProgressDisplay::BandHeight [protected]
 

Definition at line 180 of file view.h.

INT32 ProgressDisplay::BandIncrement [protected]
 

Definition at line 182 of file view.h.

INT32 ProgressDisplay::BandOffset [protected]
 

Definition at line 181 of file view.h.

INT32 ProgressDisplay::BandSize [protected]
 

Definition at line 179 of file view.h.

BOOL ProgressDisplay::DoProgressDisplay [protected]
 

Definition at line 167 of file view.h.

INT32 ProgressDisplay::FirstStageCount [protected]
 

Definition at line 174 of file view.h.

BOOL ProgressDisplay::IsPrinting [protected]
 

Definition at line 168 of file view.h.

INT32 ProgressDisplay::LastProgressUpdate [protected]
 

Definition at line 170 of file view.h.

INT32 ProgressDisplay::NumNodesRendered [protected]
 

Definition at line 169 of file view.h.

CCPrintInfo* ProgressDisplay::pPrintInfo [protected]
 

Definition at line 189 of file view.h.

INT32 ProgressDisplay::ProgressInterval [protected]
 

Definition at line 173 of file view.h.

INT32 ProgressDisplay::ProgressScaleFactor [protected]
 

Definition at line 192 of file view.h.

INT32 ProgressDisplay::SecondStageCount [protected]
 

Definition at line 175 of file view.h.

INT32 ProgressDisplay::ThirdStageCount [protected]
 

Definition at line 176 of file view.h.

INT32 ProgressDisplay::TotalNodes [protected]
 

Definition at line 185 of file view.h.


The documentation for this class was generated from the following files:
Generated on Sat Nov 10 04:00:11 2007 for Camelot by  doxygen 1.4.4