trans2d.h

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00001 // $Id: trans2d.h 751 2006-03-31 15:43:49Z alex $
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00097  */
00098 // Header for the 2D Matrix transformation class
00099 
00100 /*
00101 */
00102 
00103 
00104 
00105 #ifndef TRANS2D_INC
00106 #define TRANS2D_INC
00107 
00108 #include "tranform.h"
00109 #include "matrix.h"
00110 
00111 class DocCoord;
00112 
00113 
00114 
00115 /********************************************************************************************
00116 
00117 >   class Trans2DMatrix : public TransInvertable
00118 
00119     Author:     Rik_Heywood (Xara Group Ltd) <camelotdev@xara.com>
00120     Created:    10/02/94
00121     Purpose:    This transformation will perform any 2D matrix transformations such as :-
00122                 Translate, Rotate, Scale and Shear
00123 
00124 ********************************************************************************************/
00125 
00126 class Trans2DMatrix : public TransInvertable      
00127 {
00128 CC_DECLARE_DYNAMIC(Trans2DMatrix);
00129 
00130 public:
00131     // constructors
00132     Trans2DMatrix( );
00133     Trans2DMatrix( DocCoord CentreOfRot, ANGLE RotateBy );
00134     Trans2DMatrix( INT32 TransX, INT32 TransY );
00135     Trans2DMatrix( const Matrix &NewMatrix);
00136     Trans2DMatrix( const Trans2DMatrix&);
00137     void InitDecomposedTransforms();
00138 
00139     // construction helper functions
00140     void SetTransform();
00141     void SetTransform(DocCoord CentreOfRot, ANGLE RotateBy);
00142     void SetTransform(INT32 TransX, INT32 TransY);
00143     void SetTransform(const Matrix& NewMatrix);
00144     void SetTransform(const Trans2DMatrix&);
00145 
00146     // virtual functions
00147     virtual void Transform(DocCoord* Coords, INT32 NumPoints);
00148     virtual BOOL IsInvertable();
00149     virtual void Invert();
00150     virtual BOOL IsTranslation();
00151 
00152     INT32 GetWorkingQuadrant(); // MRH - 07/07/00
00153 
00154     Trans2DMatrix& operator*=(const Trans2DMatrix&); 
00155     Trans2DMatrix& operator=(const Trans2DMatrix&); 
00156 
00157     // Access function
00158     Matrix  GetMatrix()  { return  TransMatrix; }
00159     Matrix* GetpMatrix() { return &TransMatrix; }
00160 
00161     void     EnsureDecomposedTransformsCached();
00162     FIXED16  GetScale();
00163     FIXED16  GetAspect();
00164     ANGLE    GetRotation();
00165     ANGLE    GetSkew();
00166     DocCoord GetTranslation();
00167     virtual  FIXED16 GetScalar();
00168 
00169 // Member vars
00170 protected:
00171     Matrix  TransMatrix;
00172 
00173     FIXED16  Scale;
00174     FIXED16  Aspect;
00175     ANGLE    Rotation;
00176     ANGLE    Skew;
00177     DocCoord Translation;
00178     FIXED16  ScaleY;
00179 };
00180 
00181 #endif  // TRANS2D_INC

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