#include <sgcolour.h>
Inheritance diagram for SGDisplayLibColGroup:
Public Member Functions | |
SGDisplayLibColGroup (SuperGallery *ParentGal, PathName *LibraryFile) | |
Constructor. | |
virtual BOOL | CanVirtualise (void) |
To deterimine if this group can be virtualised to disk. | |
virtual BOOL | Virtualise (void) |
Virtualises this library out to disk (or rather, to be more accurate, chucks this library out of memory. Colour libraries are totally read-only, although while loaded we let the user reorganise them for convenience). | |
virtual BOOL | DeVirtualise (void) |
De-Virtualises this library - loads it back in from disk. | |
virtual BOOL | IsLibrary () |
virtual BOOL | DisplayInColourLine () |
To find out the current state of the showing on Colour Line flag. | |
virtual BOOL | SetDisplayInColourLine (BOOL NewState) |
To set a new current state of the ShowOnColourLine flag. | |
virtual BOOL | ToggleDisplayInColourLine () |
To toggle the current state of the ShowOnColourLine flag. | |
INT32 | CountChildren () |
Returns the number of children of this group node. | |
DocColour * | GetItemColour (UINT32 Index, SGDisplayLibColour **ppLibColour=NULL) |
Returns the DocColour associated with the specified item in this group or NULL. If the SGDisplayLibColour pointer is provided it is updated with the found item THe called can then interogate the item if so desired. | |
Protected Member Functions | |
virtual void | ReadGroupTitle (void) |
Reads the title for this group. This method overrides the base class functionality merely to stop it sitting on the TitleText member variable, in which our title is always cached. | |
Protected Attributes | |
PathName | Filename |
BOOL | m_DisplayInColourLine |
Private Member Functions | |
CC_DECLARE_DYNAMIC (SGDisplayLibColGroup) |
Definition at line 406 of file sgcolour.h.
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Constructor.
Definition at line 2073 of file sgcolour.cpp. 02074 : SGDisplayColourGroup(ParentGal) 02075 { 02076 ERROR3IF(LibraryFile == NULL, "Illegal NULL param"); 02077 02078 // Copy the group name into the base class member variable 02079 String_256 TheFile = LibraryFile->GetFileName(FALSE); 02080 02081 String_256 UpperFile(TheFile); // Force the name to uppercase to compare, to be safe 02082 UpperFile.toUpper(); 02083 02084 if (UpperFile == String_256(TEXT("PANTSPOT"))) 02085 TitleText.MakeMsg(_R(IDS_PANTONESPOTLIB)); // "PANTONE Spot Colours" 02086 else if (UpperFile == String_256(TEXT("PPROCESSU"))) 02087 TitleText.MakeMsg(_R(IDS_PANTONEPROCESSU)); // "PANTONE Color Name-Uncoated" 02088 else if (UpperFile == String_256(TEXT("PPROCESSC"))) 02089 TitleText.MakeMsg(_R(IDS_PANTONEPROCESSC)); // "PANTONE Color Name-Coated" 02090 else if (UpperFile == String_256(TEXT("WEB"))) 02091 TitleText.MakeMsg(_R(IDS_WEBLIBRARY)); // "Web Colours" 02092 else 02093 TitleText.MakeMsg(_R(IDS_COLOURLIBRARY), (TCHAR *)TheFile); // "Colour library Fabby.pal" 02094 02095 // Copy the filename into our member variable 02096 Filename = *LibraryFile; 02097 02098 Flags.Folded = TRUE; // Always default to being folded 02099 Flags.Virtualised = TRUE; // And virtualised (we demand-load when we're unfolded) 02100 02101 Flags.CanSelect = TRUE; // The group is selectable (why not?) 02102 02103 Flags.ReadOnly = TRUE; // The group is read-only (won't allow items to be dropped into it) 02104 02105 // Illegal default value to determine if value is present 02106 m_DisplayInColourLine = -1; 02107 02108 // read a preference value for that named gallery 02109 /*BOOL ReadOk =*/ Camelot.GetPrefDirect(TEXT("ColourLine"), UpperFile, &m_DisplayInColourLine); 02110 if (m_DisplayInColourLine == -1) 02111 { 02112 // If the value wasn't present then default to TRUE for "WEB" and FALSE for others 02113 m_DisplayInColourLine = (UpperFile == String_256(TEXT("WEB"))); 02114 } 02115 }
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To deterimine if this group can be virtualised to disk.
Reimplemented from SGDisplayGroup. Definition at line 2134 of file sgcolour.cpp. 02135 { 02136 return(TRUE); 02137 }
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Returns the number of children of this group node.
Definition at line 2245 of file sgcolour.cpp. 02246 { 02247 INT32 total = 0; 02248 02249 SGDisplayNode *pChild = GetChild(); 02250 while (pChild) 02251 { 02252 total ++; 02253 pChild = pChild->GetNext(); 02254 } 02255 02256 return total; 02257 }
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De-Virtualises this library - loads it back in from disk.
Reimplemented from SGDisplayGroup. Definition at line 2183 of file sgcolour.cpp. 02184 { 02185 if(!IsVirtualised()) 02186 return TRUE; 02187 02188 // Try and find the generic palette filter to load whatever type of palette file we're using 02189 Filter *pFilter = Filter::GetFirst(); 02190 while (pFilter != NULL && pFilter->FilterID != FILTERID_PALETTE) 02191 pFilter = Filter::GetNext(pFilter); 02192 02193 CCDiskFile Infile; 02194 if (pFilter == NULL || !Infile.open(Filename, ios::in | ios::binary)) 02195 return(FALSE); 02196 02197 ((ColourSGallery *)GetParentGallery())->SetCurrentImportGroup(this); 02198 02199 if (!pFilter->DoImport(NULL, &Infile, NULL)) 02200 InformError(); 02201 02202 ((ColourSGallery *)GetParentGallery())->SetCurrentImportGroup(NULL); 02203 02204 if (Infile.isOpen()) 02205 Infile.close(); 02206 02207 SetVirtualisedState(FALSE); 02208 return(TRUE); 02209 }
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To find out the current state of the showing on Colour Line flag.
Reimplemented from SGDisplayColourGroup. Definition at line 426 of file sgcolour.h. 00426 { return m_DisplayInColourLine; }
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Returns the DocColour associated with the specified item in this group or NULL. If the SGDisplayLibColour pointer is provided it is updated with the found item THe called can then interogate the item if so desired.
Definition at line 2274 of file sgcolour.cpp. 02275 { 02276 UINT32 item = 0; 02277 02278 SGDisplayLibColour *pChild = (SGDisplayLibColour *)GetChild(); 02279 while (pChild) 02280 { 02281 if (item == Index) 02282 { 02283 // If the caller desired it, return the lib colour item 02284 if (ppLibColour) 02285 *ppLibColour = pChild; 02286 return pChild->GetDisplayedColour(); 02287 } 02288 02289 item ++; 02290 pChild = (SGDisplayLibColour *)pChild->GetNext(); 02291 } 02292 02293 if (ppLibColour) 02294 *ppLibColour = NULL; 02295 02296 // we found nothing 02297 return NULL; 02298 }
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Reimplemented from SGDisplayColourGroup. Definition at line 424 of file sgcolour.h. 00424 { return TRUE; }
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Reads the title for this group. This method overrides the base class functionality merely to stop it sitting on the TitleText member variable, in which our title is always cached.
Reimplemented from SGDisplayGroup. Definition at line 2227 of file sgcolour.cpp. 02228 { 02229 // Simply override the function so that it leaves the TitleText member variable alone! 02230 }
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To set a new current state of the ShowOnColourLine flag.
Reimplemented from SGDisplayColourGroup. Definition at line 2312 of file sgcolour.cpp. 02313 { 02314 BOOL OldState = m_DisplayInColourLine; 02315 m_DisplayInColourLine = NewState; 02316 return OldState; 02317 }
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To toggle the current state of the ShowOnColourLine flag.
Reimplemented from SGDisplayColourGroup. Definition at line 2330 of file sgcolour.cpp. 02331 { 02332 BOOL OldState = m_DisplayInColourLine; 02333 if (m_DisplayInColourLine) 02334 m_DisplayInColourLine = FALSE; 02335 else 02336 m_DisplayInColourLine = TRUE; 02337 02338 // If in Camelot mode then save the new state in the preferences 02339 // as this is the only chance that we will get 02340 String_256 TheFile = Filename.GetFileName(FALSE); 02341 TheFile.toUpper(); 02342 // read a preference value for that named gallery 02343 /*BOOL SetOk =*/ Camelot.SetPrefDirect(TEXT("ColourLine"), TheFile, &m_DisplayInColourLine); 02344 02345 return OldState; 02346 }
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Virtualises this library out to disk (or rather, to be more accurate, chucks this library out of memory. Colour libraries are totally read-only, although while loaded we let the user reorganise them for convenience).
Reimplemented from SGDisplayGroup. Definition at line 2156 of file sgcolour.cpp. 02157 { 02158 if(IsVirtualised()) 02159 return TRUE; 02160 02161 // Simply destroy the entire subtree from (but not including- FALSE) this node down 02162 DestroySubtree(FALSE); 02163 SetVirtualisedState(TRUE); 02164 02165 return(TRUE); 02166 }
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Definition at line 441 of file sgcolour.h. |
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Definition at line 443 of file sgcolour.h. |