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Classes |
class | PathProcessorBrush |
| This path processor renders the new brush objects in place of the paths that are passed to it. It contains many variant members which can affect the placing, scaling and other aspects of the objects that are rendered. The ink objects that are actually rendered come from a BrushDefinition object. The path processor maintains a pointer to an AttrBrushType which is the attribute node that 'owns' the processor. More...
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class | BrushSubRenderContext |
| Used during rendering to store the render context of a brush node if it has taken too long to render so far. More...
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Defines |
#define | USE_MTRNG |
Typedefs |
typedef std::vector< UINT32 > | UINTArray |
typedef std::list< CPathPointInfo > | CPathPointList |
Variables |
const INT32 | DEFAULT_ARRAY_SIZE = 500 |