epsfiltr.h

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00001 // $Id: epsfiltr.h 1302 2006-06-12 21:02:01Z alex $
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00003 ================================XARAHEADERSTART===========================
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00097  */
00098 //
00099 // $Log $
00100 
00101 #ifndef INC_EPSFILTR
00102 #define INC_EPSFILTR
00103 
00104 #include "ccfile.h"
00105 #include "fixst256.h"
00106 #include "epsstack.h"
00107 #include "filters.h"
00108 #include "docrect.h"
00109 #include "listitem.h"
00110 #include "txtattr.h"
00111 //#include "fontbase.h"
00112 #include "epsclist.h"
00113 
00114 class PathName;
00115 class Document;
00116 class Node;
00117 class NodePath;
00118 class Layer;
00119 class AttrLineWidth;
00120 class AttrStrokeColour;
00121 class AttrFillColour;
00122 class OpEPSRead;
00123 class Page;
00124 class EPSRenderRegion;
00125 class EPSExportDC;
00126 class ColourListComponent;
00127 class SelOperation;
00128 class TransformBase;
00129 class NodeRenderableBounded;
00130 class NodeRegularShape;
00131 class NodeEllipse;
00132 class NodeRect;
00133 
00134 
00135 // Special string constant to get around problem with immediate colours caused when
00136 // we decided to use EPS as native file format.
00137 //
00138 // This is an arbitrary name chosen which assumes the user will never decide to
00139 // name a colour with this sequence of characters (reasonably safe assumption).
00140 #define ImmediateColourFudgeyBodgeName (_T("ciamcawahh42"))
00141 
00142 // The factor to scale standard EPS coordinates by to convert them to Camelot 
00143 // internal coordinates.
00144 const INT32 EPSScaleFactor  = 1000;
00145 const UINT32    EPSC_Invalid    = 0;
00146 
00147 // EPSCommand enumerated type - all the commands used by Illustrator 3.0 EPS files.
00148 // See the Illustrator EPS spec.
00149 
00150 enum
00151 {
00152     EPSC_showpage = 1,
00153     
00154     // Graphics state operators
00155     EPSC_A,
00156     EPSC_d,
00157     EPSC_i,
00158     EPSC_D,
00159     EPSC_j,
00160     EPSC_J,
00161     EPSC_M,
00162     EPSC_w,
00163 
00164     // Colour operators
00165     EPSC_g,
00166     EPSC_G,
00167     EPSC_k,
00168     EPSC_K,
00169     EPSC_x,
00170     EPSC_X,
00171     EPSC_p,
00172     EPSC_P,
00173     
00174     // Overprint operators
00175     EPSC_O,
00176     EPSC_R,
00177 
00178     // Group operators
00179     EPSC_u,
00180     EPSC_U,
00181     
00182     // Path Construction operators
00183     EPSC_m,
00184     EPSC_l,
00185     EPSC_L,
00186     EPSC_c,
00187     EPSC_C,
00188     EPSC_v,
00189     EPSC_V,
00190     EPSC_y,
00191     EPSC_Y,
00192 
00193     // Path Painting operators
00194     EPSC_N,
00195     EPSC_n,
00196     EPSC_F,
00197     EPSC_f,
00198     EPSC_S,
00199     EPSC_s,
00200     EPSC_B,
00201     EPSC_b,
00202     EPSC__u,  // Actually *u
00203     EPSC__U,  //      and *U
00204 
00205     // Clipping operators
00206     EPSC_q,
00207     EPSC_Q,
00208     EPSC_H,
00209     EPSC_h,
00210     EPSC_W,
00211     
00212     // Text operators
00213     EPSC_To,
00214     EPSC_TO,
00215     EPSC_Tp,
00216     EPSC_TP,
00217 
00218     // Matrix operators
00219     EPSC_Tm,
00220     EPSC_Td,
00221     EPSC_T_,
00222     EPSC_TR,
00223 
00224     // Text Attribute operators
00225     EPSC_Tr,
00226     EPSC_Tf,
00227     EPSC_Ta,
00228     EPSC_Tl,
00229     EPSC_Tt,
00230     EPSC_TW,
00231     EPSC_Tw,
00232     EPSC_TC,
00233     EPSC_Tc,
00234     EPSC_Ts,
00235     EPSC_Ti,
00236     EPSC_Tz,
00237     EPSC_TA,
00238     EPSC_Tq,
00239 
00240     // Text Body operators
00241     EPSC_Tx,
00242     EPSC_Tj,
00243     EPSC_TX,
00244     EPSC_Tk,
00245     EPSC_TK,
00246     EPSC_Tplus,
00247     EPSC_Tminus,
00248 
00249     // Special tokens
00250     EPSC_end,
00251     EPSC_ctx,
00252     EPSC_ctex,
00253 
00254     EPSC_Name,
00255     EPSC_ArrayStart,
00256     EPSC_ArrayEnd,
00257     EPSC_Slash,
00258     EPSC_Integer,
00259     EPSC_Double,
00260     EPSC_FixedPoint,
00261     EPSC_String, 
00262     EPSC_Comment,
00263     EPSC_EOL,
00264     EPSC_EOF
00265 };
00266 
00267 /********************************************************************************************
00268 
00269 >   class CommandMap
00270 
00271     Author:     Tim_Browse (Xara Group Ltd) <camelotdev@xara.com>
00272     Created:    24/02/94
00273     Purpose:    Provides a mapping from a token (i.e. an integer) to the string
00274                 representation of that token.
00275                 An array of these objects is used to map an EPS command string onto the
00276                 enumerated type used for the token representation within Camelot.
00277 
00278 ********************************************************************************************/
00279 
00280 class CommandMap
00281 {
00282 public:
00283     EPSCommand Cmd;
00284     TCHAR       CmdStr[20];
00285 };
00286 
00287 /********************************************************************************************
00288 
00289 >   class RangeList : public List
00290 
00291     Author:     Tim_Browse (Xara Group Ltd) <camelotdev@xara.com>
00292     Created:    28/09/94
00293     Purpose:    Holds a list of ranges.  This is used to keep track when importing
00294                 a file and preserving the layer information, and the import was initiated
00295                 via drag and drop.  When the import has finished, the bounding box of
00296                 all the nodes on all the ranges is found, and then the all the nodes in
00297                 all the ranges are centred on the drop point.
00298     SeeAlso:    OpDroppedFiles
00299 
00300 ********************************************************************************************/
00301 
00302 class RangeList : public List
00303 {
00304     CC_DECLARE_MEMDUMP(RangeList);
00305 
00306 public:
00307     BOOL AddRange(Node *pFirst, Node *pLast);
00308     DocRect GetBoundingRect();
00309     void Transform(TransformBase&);
00310 };
00311 
00312 
00313 /********************************************************************************************
00314 
00315 >   class EPSClipContextItem : public ListItem
00316 
00317     Author:     Tim_Browse (Xara Group Ltd) <camelotdev@xara.com>
00318     Created:    05/22/95
00319     Purpose:    USed to implement a stack of clipping regions for importing AI EPS with.
00320     SeeAlso:    EPSClipContext
00321 
00322 ********************************************************************************************/
00323 
00324 class EPSClipContextItem : public ListItem
00325 {
00326     CC_DECLARE_MEMDUMP(EPSClipContextItem)
00327 
00328 public:
00329     EPSClipContextItem(INT32 TheContextLevel, Path *pNewClipPath);
00330     ~EPSClipContextItem();
00331 
00332 public:
00333     INT32 ContextLevel;
00334     Path *pClipPath;
00335     INT32 ComplexRegionLevel;
00336 };
00337 
00338 
00339 /********************************************************************************************
00340 
00341 >   class EPSClipContext : public List
00342 
00343     Author:     Tim_Browse (Xara Group Ltd) <camelotdev@xara.com>
00344     Created:    05/22/95
00345     Purpose:    Used to maintain clipping regions (masks) while importing Illustrator EPS.
00346                 A stack of regions is maintained, similar to attribute rendering, with the 
00347                 usual save/restore semantics.
00348                 Adding a new clipping region results in the new clipping region being
00349                 merged with the current clipping region.  In this way complex paths can
00350                 be used to build up complex masks (this is the brain-damaged way AI EPS
00351                 does it anyway).
00352     SeeAlso:    EPSFilter
00353 
00354 ********************************************************************************************/
00355 
00356 class EPSClipContext : public List
00357 {
00358     CC_DECLARE_MEMDUMP(EPSClipContext)
00359 
00360 public:
00361     EPSClipContext();
00362     void SaveContext();
00363     BOOL RestoreContext();
00364     BOOL AddNewClippingPath(Path *pNewClipPath);
00365     BOOL StartComplexClipRegion();
00366     BOOL EndComplexClipRegion();
00367     BOOL ClipPathToRegion(Path *pPathToClip);
00368     Path *GetClipRegion();
00369     void SetClippingFlags(UINT32 NewFlags) {ClippingFlags = NewFlags;};
00370 
00371 protected:
00372     INT32 ContextLevel;
00373     INT32 ComplexRegionLevel;
00374     Path *pCachedClipPath;
00375     BOOL CacheIsValid;
00376     UINT32 ClippingFlags;
00377 };
00378 
00379 
00380 /********************************************************************************************
00381 
00382 < EPSFilter::PathType
00383 
00384     Comment:    Used by the EPS filters - it indicates what to do with the next path that
00385                 is found, i.e.whether to use it normally, throw it away, or do something
00386                 special with it.  The current values and their meanings are:
00387 
00388                 PATH_NORMAL         - Store the path in the tree as a normal path.
00389 
00390                 PATH_DISCARD        - Discard the path because it's not needed, e.g. a
00391                                       blend object would just be loaded as the start and
00392                                       end paths, and the 'blended' paths would be discarded.
00393 
00394                 PATH_DISCARD_STICKY - Like PATH_DISCARD, but stays in effect until a token
00395                                       is found which explicitly causes it to be changed
00396                                       back to PATH_NORMAL (or whatever).  Usually after
00397                                       a path has been processed, the path type is set back
00398                                       to PATH_NORMAL - but this type is the exception.
00399 
00400                 PATH_RECT           - Add the path as a rectangle object.
00401 
00402                 PATH_ELLIPSE        - Add the path as an ellipse object.
00403 
00404                 PATH_MANGLED        - Stores the path in the tree as a normal path but
00405                                       sets its mangled bit.
00406 
00407     SeeAlso:    EPSFilter
00408 
00409 ********************************************************************************************/ 
00410 
00411 typedef struct
00412 {   
00413     // TRUE if a complex path is being constructed
00414     //BOOL  use an INT32 instead for clipping matters!
00415     INT32 ComplexPath;
00416 
00417     // TRUE if we should stroke the complex path being constructed.
00418     BOOL StrokeComplexPath;
00419 
00420     // TRUE if the path being constructed has not had any attributes added yet
00421     BOOL NoAttributes;
00422 
00423     // TRUE if we've found an error in the EPS
00424     BOOL EPSErrorEncountered;
00425 
00426     // TRUE if we're adding nodes to a layer created by the filter
00427     // FALSE if adding to a layer that was already in the document
00428     BOOL AddToNewLayer;
00429 
00430     // TRUE if the last path was handled by an 'h' or 'H' operator, in which
00431     // case when we find a moveto we just delete the path and start a new one,
00432     // instead of complaining and flagging an EPS syntax error.  We have to do this
00433     // because ArtWorks EPS uses 'H' or 'h' when it should use 'N' or 'n'.
00434     BOOL PathIsHidden;
00435 
00436 } EPSFlagsDefn;
00437 
00438 
00439 
00440 /********************************************************************************************
00441 
00442 >   class EPSFilter : public VectorFilter
00443 
00444     Author:     Tim_Browse (Xara Group Ltd) <camelotdev@xara.com>
00445     Created:    13/10/93
00446     Purpose:    Encapsulates a basic Adobe Illustrator EPS import/export filter.
00447                 This filter can be used as a base class, because most EPS formats are
00448                 based (more or less) on AI format.  Derived filters can override whichever
00449                 parts they want to implement other flavours of EPS.
00450     SeeAlso:    EPSFilter::Init; EPSFilter::DoImport; EPSFilter::DoExport; Filter;
00451                 ArtWorksEPSFilter; Corel3Filter; Corel4Filter
00452 
00453 ********************************************************************************************/
00454 
00455 class EPSFilter : public VectorFilter
00456 {
00457     CC_DECLARE_DYNAMIC(EPSFilter);
00458     
00459 public:
00460     EPSFilter();
00461     virtual BOOL Init();
00462     static BOOL InitPrefs();
00463     INT32 HowCompatible(PathName& Filename, ADDR HeaderStart, UINT32 HeaderSize, UINT32 FileSize);
00464     BOOL IsDefaultDocRequired(const TCHAR* pcszPathName);
00465     BOOL DoImport(SelOperation *Op, CCLexFile*, Document *DestDoc, 
00466                   BOOL, ImportPosition *Pos = NULL,
00467                   KernelBitmap** ppImportedBitmap = NULL,
00468                   DocCoord* pPosTranslate = NULL, String_256* URL=NULL);
00469     BOOL DoExport(Operation*, CCLexFile*, PathName*, Document*, BOOL);
00470 
00471     // Functions to deal with the binary header version of the file
00472     BOOL ExportBinaryHeader(CCLexFile*);
00473     BOOL CorrectBinaryHeader(CCLexFile*);
00474 
00475     // Functions to allow the filter a chance to write stuff into the sections
00476     virtual BOOL WriteEPSProlog();
00477     virtual BOOL WriteEPSSetup();
00478     virtual BOOL WriteEPSComments();
00479     virtual BOOL WriteScript();
00480 
00481     // Must it export the print componets?
00482     virtual BOOL NeedsPrintComponents ( void );
00483 
00484     TCHAR *GetEPSCommand(EPSCommand Cmd);
00485 
00486     EPSExportDC *GetExportDC() { return ExportDCPtr; }
00487     EPSRenderRegion* GetExportRegion() { return ExportRegion; }
00488 
00489     virtual INT32 ImportBinary(ADDR pData, INT32 Length);
00490 
00491     virtual BOOL AddNewNode(Node *pNewNode);
00492 
00493 
00494     typedef enum
00495     {
00496         PATH_NORMAL,
00497         PATH_DISCARD,
00498         PATH_DISCARD_STICKY,
00499         PATH_RECT,
00500         PATH_ELLIPSE,
00501         PATH_MANGLED
00502     } PathType;
00503 
00504     // Can be called by e.g. Doc components if they find a problem in their EPS comments.
00505     void HandleEPSError();
00506 
00507     INT32 DecodeHexString(ADDR pData, INT32 Length, INT32 nStart = 0);
00508 
00509     // Allow people to change the import origin
00510     BOOL ResetImportOrigin();
00511     BOOL ResetImportOrigin(DocCoord NewOrigin);
00512 
00513     // Options for the export of XS EPS
00514     static INT32 XSEPSExportPSType;
00515     static INT32 XSEPSExportDPI;
00516     static BOOL XSEPSExportTextAsCurves;
00517 
00518 protected:
00519     //
00520     // Import related functions
00521     //
00522     virtual BOOL PrepareToImport();
00523     virtual void CleanUpAfterImport(BOOL Successful);
00524 
00525     // Input manipulation/parsing routines
00526     void DecodeToken();
00527     virtual void LookUpToken();
00528     virtual BOOL ProcessToken();
00529 
00530     BOOL GetToken();
00531     BOOL GetLineToken();
00532     BOOL HandleToken();
00533     BOOL ProcessEndOfPath ( void );
00534     BOOL ProcessUnfilledPath ( void );
00535     BOOL ProcessGroup();
00536     virtual BOOL ProcessComment(BOOL BypassDocComponents = FALSE);
00537     BOOL ProcessRectangle(NodeRect* pRect, NodeRegularShape* pQuickShape);
00538     BOOL ProcessEllipse(NodeEllipse* pEllipse, NodeRegularShape* pQuickShape);
00539     virtual BOOL ProcessFilterComment();
00540     void HandleNoMemory();
00541     virtual BOOL AddAttributes(NodeRenderableBounded *pNode, BOOL Stroked, BOOL Filled);
00542 
00543     virtual INT32 EPSHeaderIsOk(ADDR pFileHeader, UINT32 HeaderSize);
00544 
00545     // Layer insertion functions.
00546     BOOL   UseLayer ( String_256    &LayerName,
00547                       BOOL          GuideLayer  = FALSE );
00548     Layer* AddLayer ( String_256    &LayerName,
00549                       BOOL          GuideLayer );
00550 
00551     BOOL StartGroup();
00552     BOOL EndGroup(BOOL Masked = FALSE);
00553     virtual BOOL ValidateGroup(Node *Group);
00554     virtual BOOL MaskedGroupEnding();
00555     virtual void ProcessTextMatrix(Matrix* pMatrix);
00556     BOOL AttachAllNodes();
00557     BOOL InsertNewNode(Node *pNewNode);
00558 
00559     virtual BOOL Import_gsave();
00560     virtual BOOL Import_grestore();
00561 
00562     // Export related functions
00563     virtual BOOL PrepareToExport(CCLexFile*, Spread *pSpread);
00564     virtual void CleanUpAfterExport();
00565     virtual EPSExportDC* CreateExportDC();
00566     void RemoveMessage(CCLexFile* pFile);
00567 
00568     virtual BOOL GetExportOptions( );
00569 
00570     // EPS comment related functions
00571     virtual BOOL ProcessEPSComment();
00572     virtual BOOL ProcessEPSTrailer();
00573     virtual BOOL ProcessBoundingBox();
00574 
00575     void ProcessEPSProlog();
00576     void ProcessEPSSetup();
00577 
00578     // Nice way of extracting and constructing colours for EPS files
00579     void GetEPSColour(DocColour *DestCol, 
00580                       PColourCMYK *pCMYK, 
00581                       TintType Tint, FIXEDPOINT TintVal, 
00582                       String_64 *ColName);
00583     void GetEPSColourRGB (DocColour *DestCol, 
00584                         INT32 red, INT32 green, INT32 blue,
00585                         TintType Tint, FIXEDPOINT TintVal, 
00586                         String_64 *ColName);
00587 
00588     // Used to get unique layer names when a clash occurs
00589     void MakeLayerNameUnique(String_256& LayerName, Spread *pSpread);
00590 
00591     // Text pocessing
00592     BOOL ProcessText();
00593     BOOL GetStoryMatrix(Matrix* pMatrix);
00594     BOOL SetStrokeColourNone();
00595     BOOL SetFillColourNone();
00596     BOOL MakeNewTextLine(Node * pParent);
00597 
00598     // Somewhere to keep the info about where various file sections
00599     // Start and end
00600     FilePos EPSStart;
00601     FilePos EPSEnd;
00602     FilePos PreviewStart;
00603     FilePos PreviewEnd;
00604 
00605     // Resource IDs of the strings that describe this filter.
00606     UINT32 FilterNameID;
00607     UINT32 FilterInfoID;
00608 
00609     // The array of keyword names
00610     static CommandMap Commands[];
00611 
00612     // A list of all comments.
00613     EPSCommentList EPSComments;
00614 
00615     // The file we are reading
00616     CCLexFile *EPSFile;
00617     
00618     // Buffer to hold the current token
00619     const TCHAR *TokenBuf;
00620     
00621     // How many characters we had read the last time we updated the progress display.
00622     INT32 LastProgressUpdate;
00623     
00624     // Current token
00625     EPSCommand Token;
00626     
00627     // Token values
00628     union
00629     {
00630         INT32       Long;
00631         FIXEDPOINT  FixedPoint;
00632         double      Double;
00633         TCHAR       *String;
00634         TCHAR       *Comment;
00635     } TokenData;
00636 
00637     // The EPS stack - quite handy!
00638     EPSStack Stack;
00639 
00640     // The pasteboard rectangle of the spread we're importing onto - used to see if
00641     // image is a rampantly incorrect position (it is adjusted if it is).
00642     DocRect SpreadRect;
00643         
00644     // The path node being created (if any)
00645     NodePath *pPath;
00646     
00647     // The layer that objects are placed on
00648     Layer *pLayer;
00649     
00650     // The page that objects appear on
00651     Page *pPage;
00652     
00653     // The Node to which new objects are attached (may be a Layer or a Group node)
00654     Node *pNode;
00655 
00656     // the flags
00657     EPSFlagsDefn EPSFlags;
00658 
00659     struct
00660     {
00661         // The operation that caused the import
00662         SelOperation *pOp;
00663 
00664         // Where the file was dropped for drag'n'drop, or NULL if drag'n'drop was not used.
00665         ImportPosition *Pos;
00666 
00667         // Where we should add the imported file
00668         Spread *pSpread;
00669 
00670     } ImportInfo;
00671 
00672     // What to do with the path when we have finished.
00673     PathType ThePathType;
00674 
00675     // Used to export EPS files.
00676     EPSRenderRegion *ExportRegion;
00677     EPSExportDC     *ExportDCPtr;       // Graeme (23-0-00) - renamed to avoid namespace
00678                                         // conflicts. (It's original name was ExportDC.)
00679 
00680     // Pointer to the document's colour component (only when importing).
00681     ColourListComponent *pColours;
00682 
00683     // Bounding box for simple shapes
00684     DocCoord ShapeBBox[4];
00685 
00686     // Holds all nodes imported when importing with layers.
00687     static RangeList ImportRange;
00688 
00689     // Used to remember the range as we build it
00690     Node *pFirstNodeInRange,
00691          *pLastNodeInRange;
00692 
00693     // Indicates whether or not we should try to reposition the objects if they fall
00694     // off the spread boundaries (does not apply to drag'n'drop positioning checks).
00695     // (Defaults to TRUE in base class).
00696     BOOL AdjustOrigin;
00697 
00698     // Indicates whether this EPS format supports layers at all
00699     BOOL SupportsLayers;
00700 
00701     // Indicates whether we are using layers when importing
00702     BOOL UseLayers;
00703 
00704     // Used to check for balanced groups and masked groups.
00705     INT32 GroupNesting;
00706     INT32 MaskedGroupNesting;
00707 
00708     // Used to validate paths
00709     BOOL InvalidPathFound;
00710 
00711     // Used to indicate where to store path data
00712     Path *pInkPath;
00713 
00714     // Used for clipping regions
00715     EPSClipContext ClipRegion;
00716 
00717     INT32 TextComment[3];
00718 
00719     // gsave/grestore stack
00720     List GraphicStateStack;
00721 
00722     // Extra font flags block processing
00723     struct _FontFlags {
00724         BOOL Bold;
00725         BOOL Italic;
00726     } FontFlags;
00727 
00728     // Describes types of fonts loaded from native files (eg truetype)
00729     FontClass ClassOfFont;
00730     
00731     // A new tag token describing the mould threshold
00732     INT32 NewMouldThreshold;
00733 
00734     //  Are we in a group or not. For clipping region thingy.
00735     BOOL    EPS_Group;
00736 
00737     // The end of the EPS record in the file.
00738     FilePos EndOfEPS;
00739 };  
00740 
00741 #endif

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