nodebev.cpp File Reference

(r1785/r1358)

#include "camtypes.h"
#include <math.h>
#include "nodebev.h"
#include "nbevcont.h"
#include "noderect.h"
#include "ppbevel.h"
#include "gclips.h"
#include "pathtrap.h"
#include "grndrgn.h"
#include "grndbmp.h"
#include "nodebmp.h"
#include "bmpcomp.h"
#include "attrbev.h"
#include "blobs.h"
#include "lineattr.h"
#include "bevtool.h"
#include "csrstack.h"
#include "prntview.h"
#include "moldtool.h"
#include "opcntr.h"
#include "nodecntr.h"
#include "ndbldpth.h"
#include "ncntrcnt.h"
#include "nodetxts.h"
#include "extender.h"
#include "swfrndr.h"
#include "cmxrendr.h"
#include "ai_epsrr.h"
#include "rsmooth.h"
#include "contmenu.h"
#include "blndhelp.h"
#include "offscrn.h"
#include "scanrr.h"
#include "opgrad.h"
#include "strkattr.h"
#include "ngcore.h"
#include "slicehelper.h"
#include "brshattr.h"
#include "fthrattr.h"
#include "pmaskrgn.h"
#include "ophist.h"

Go to the source code of this file.

Functions

 CC_IMPLEMENT_DYNCREATE (NodeBevel, NodeRenderableInk) CC_IMPLEMENT_DYNCREATE(BevelRecordHandler
CamelotRecordHandler CC_IMPLEMENT_DYNCREATE (NodeBevelBegin, NodeRenderableBounded) INT32 Timing1=0


Function Documentation

CamelotRecordHandler CC_IMPLEMENT_DYNCREATE NodeBevelBegin  ,
NodeRenderableBounded 
[pure virtual]
 

CC_IMPLEMENT_DYNCREATE NodeBevel  ,
NodeRenderableInk 
 


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